iOSアプリを作り続けるぼっちゲームデベロッパ / 作ったゲームはソースを公開するよ / 非常勤講師少々 / 左利き / 東ゲ部部長
PuzzleAndMonarch. iOS App Puzzle and Monarch project
63BrickAndTrip. The source code of iOS App BRICK&TRIP
22SkeletalAnimation. Skeletal Animation With Assimp and Cinder
14FBXSDK_Sample3. FBX SDK Sample with Cinder 0.8.6
9KONAHEN. This is the independent production game announced in 2012. It's my first game written in C++.
8Streaming. iPhone audio streaming
7TieGunner. This is the independent production game announced in 2011. I probably become last in the game written in C language.
6game05. Windows, OSX, iOS GLSL starter kit.
6QLOgg. QuickLook for ogg vorbis
6Apprentice-Monarch-Prototype. Prototype game inspired by Carcassonne
6SkeletalCinder0.9.0. Skeletal animation with cinder 0.9.0 and assimp
6GLSL-samples. GLFW + GLSL sample programs.
5EmojiEverywhere. Use iPhone's Emoji Everywhere.
3SecondRayTrace. レイトレ合宿3!!! で提出したの
3VOX. Perse MagicaVoxel file by C++
3FFT-Sample. EigenのFFTを使った簡単なサンプル
3GLKViewSnapshot. Objective-C
3Obj-loader-samples. Wavefront OBJ file loader with GLFW and C++
2UIROU. This is the independent production game announced in 2013. It's my second game written in C++.
2GameTemplate. Simple game framework by OpenGL
2Siv3d-sandbox. C++
1microprofile. microprofile is an embeddable profiler
1spacemacs. My spacemacs settings.
1OpenGL-Template. OpenGL 1.1 template program by C++ and GLFW
1FBXSDK_Sample1. FBX SDK Sample code with Cinder 0.8.6
1Social. Social.framework with Cinder
1FBXSDK_Sample2. FBX SDK Sample code with Cinder 0.8.6
1OBJ-loader. Wavefront OBJ loader with OpenGL 1.1, C++
1FontTest. Font drawing test by Ciner 0.9.0 and fontstash
1CubeParadePrototype. プロトタイプ版 BRICK&TRIP
1CinderTemplate. Cinderで立方体を描画する雛形(OSX、iOS、Windowsで動作)
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