New York City

Stella Cannefax

Elite
@stella3d

dance enthusiast. former Unity dev, current Rust girl.

job-system-cookbook. this is a guide to the Unity job system circa 2019

1.4k

SharedArray. Zero-copy sharing between managed and native arrays in Unity

178

OscCore. A performance-oriented OSC library for Unity

173

Resolink. Unity package to make integrating with Resolume (a VJing software) easier

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weekend-tracer. An implementation of 'Ray Tracing in One Weekend', using C# and Unity's Burst compiler

45

BurstImageProcessing. fast parallel image processing on the CPU, using Unity C# jobs and Burst compilation

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SharedArray-Demo. Demo Unity project for SharedArray library

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vision-union. simple CV pipeline prototype using Unity C# jobs

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atp-evm. atproto-linked evm payment proof of concept

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SchlickCurve. Unity implementation of a generalization of Schlick’s bias & gain functions

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BlobHandles. A way to use chunks of bytes as hash keys, for Unity

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ByteStrings. Minimal implementation of storing strings in native memory

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deser-stringified. Rust

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eth-atp. ATProto for Ethereum People

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NtpTimestamp. A representation of 64-bit NTP timestamps for use in other projects

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pubbable. DAO-ish thing for cocktail bars

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DotGraph. Basic graph theory constructs implemented via the Unity C# Job System

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solana-data. toy CLI tool for accessing & analyzing Solana blockchain data

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star. toy 3d engine

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micro-benchmarks. C# micro benchmarks for Unity

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ExternJobs-Project. Auto-generate wrappers to integrate native code with Unity's C# job system

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ucharts-prototype. C#

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input-prototype. Input prototype revealed here: https://blogs.unity3d.com/2016/04/12/developing-the-new-input-system-together-with-you/

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blog. TypeScript

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rave-strategies. a port of https://github.com/datacorruption/Rave-Strategies to the browser

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pgzstd_rs. simple Rust implementation of manual zstd compression in postgres

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SuiDotNet. .NET Bindings for the Sui blockchain.

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AR-Clips. C#

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Serial-Object-Stream. do you need to serialize a fuckton of some object to disk in Unity, but you can't stop the app to do so? probably not, but that's what this does

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