This is your work, valued
dance enthusiast. former Unity dev, current Rust girl.
job-system-cookbook. this is a guide to the Unity job system circa 2019
1.4kSharedArray. Zero-copy sharing between managed and native arrays in Unity
178OscCore. A performance-oriented OSC library for Unity
173Resolink. Unity package to make integrating with Resolume (a VJing software) easier
69weekend-tracer. An implementation of 'Ray Tracing in One Weekend', using C# and Unity's Burst compiler
45BurstImageProcessing. fast parallel image processing on the CPU, using Unity C# jobs and Burst compilation
21SharedArray-Demo. Demo Unity project for SharedArray library
19vision-union. simple CV pipeline prototype using Unity C# jobs
18atp-evm. atproto-linked evm payment proof of concept
16SchlickCurve. Unity implementation of a generalization of Schlick’s bias & gain functions
11BlobHandles. A way to use chunks of bytes as hash keys, for Unity
8ByteStrings. Minimal implementation of storing strings in native memory
8deser-stringified. Rust
4eth-atp. ATProto for Ethereum People
3NtpTimestamp. A representation of 64-bit NTP timestamps for use in other projects
3pubbable. DAO-ish thing for cocktail bars
3DotGraph. Basic graph theory constructs implemented via the Unity C# Job System
3solana-data. toy CLI tool for accessing & analyzing Solana blockchain data
2star. toy 3d engine
2micro-benchmarks. C# micro benchmarks for Unity
2ExternJobs-Project. Auto-generate wrappers to integrate native code with Unity's C# job system
1ucharts-prototype. C#
1input-prototype. Input prototype revealed here: https://blogs.unity3d.com/2016/04/12/developing-the-new-input-system-together-with-you/
1blog. TypeScript
1rave-strategies. a port of https://github.com/datacorruption/Rave-Strategies to the browser
1pgzstd_rs. simple Rust implementation of manual zstd compression in postgres
1SuiDotNet. .NET Bindings for the Sui blockchain.
1AR-Clips. C#
1Serial-Object-Stream. do you need to serialize a fuckton of some object to disk in Unity, but you can't stop the app to do so? probably not, but that's what this does
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