Lyon, France

Stéfan

Expert
@ostef

Jai beta tester, working on games, game engines, programming languages and other fun stuff! C/C++/Jai

Vk-Engine. Vulkan based game engine

80

jai-text-editor. A simple text editor written in Jai

36

GMS2-MetroidvaniaEngine. A metroidvania engine made in Game Maker Studio 2

24

Jai-Win32. Win32 bindings generator for the Jai programming language

9

Linalg. Linear Algebra module written in Jai, for games.

7

MonoGame-TileBasedCollisions. Tile based collision detection and response in MonoGame. Handles solid tiles, ground detection, platforms and slopes.

7

cubemap-generator. Equirectangular to cubemap image converter, used in https://github.com/ostef/space-sim

5

skeletal-animation-example. Example program for the Jai programming language

4

Game-Human-Rig. A Blender human rig and prototype 3d model for video games

4

old-modules. A set of Jai modules, for use across many of my projects

3

GMS2-DevConsole. Developper console for Game Maker Studio 2

3

Modules. C++

3

amber. Amber text editor, written in Jai!

3

jai-fmt. String formatting module written in Jai.

3

jai-ryu. Port of the Ryu: Fast float to string conversion algorithms to Jai

2

42-inception. Inception project from 42 school

2

ft_math. Math library in C, following the 42 norm

1

42-ft_transcendance. Last project from 42 school common core

1

jai-hot-reload. Jai hot reloading module system experiment

1

Gizmo. Transformation gizmo library in Jai

1

Cubed. Discontinued Minecraft clone project

1

jai-tracy. Tracy bindings for Jai

1

42-minitalk. Minitalk project from 42 school

1

42-libft. Library used for my 42 school projects

1

vscode-jai. Jai syntax highlighting for Visual Studio Code

1

42-cpp. 42 cpp modules

1
26
Apply