unity-utils. A set of single script utils used throughout my projects
308ProtoGUI. Simple, quick and good looking GUI windows for Unity, intended for prototyping and debugging
139UnityShaderCheatsheet. Collection of Unity shader copypastas and gotchas
139dx-highlighter. A Deus Ex/System Shock inspired pulsing bounds item highlighter for Unity
120normans-sky. Normans Sky made for lowrezjam '16
92UnityDOTSGotchas. Various DOTS Gotchas collected by me
69shakedown-docs. Documentation for Shakedown Rally
64NDraw. Runtime line drawing utility for Unity
61csDelaunayUnity. GC free (non alloc) voronoi diagram for Unity
58StarMap. Rendering of stars in the night sky using the HYG database
42gridventory. Functions for making a simple grid inventory in Unity
39blender_unity_rotation_fix. Rotation fix for exporting from Blender to Unity
35unity-frosted-glass. :pencil2: :snowflake: Test of a frosted glass material in Unity.
32yugodot. GDScript
32pikoralli. A small rally game made in pico8
19zigdown. Zig
17b3d-attribute-converter. Converts geometry node attributes to built-in attributes
14Unity-Raymarching. GLSL
13AStar. A Unity package for basic AStar pathfinding
12atmospheric-scattering. Atmospheric Scattering Unity package
12godot-utils. Couple of utilities for easier Godot coding
11NativeMeshTests. Testing new Mesh support for NativeArray in Unity 2019.3
10NEngine. Learning how to make a small opengl game engine
10MeshX. Mesh extensions for Unity
10SpinningMeshMotionBlur. Motion blur for fast spinning objects by rendering multiple meshes - example
10SimpleVanAllenBelts. SDF based Van Allen belt sampler, implemented in C# (Unity)
10serialization-experiments. Unity serialization experiments
9blender_ac_exporter. One-click Assetto Corsa fbx export utility for Blender
9PicoSpaceProgram. 2D space program for Demake Jam 2018
9JobifiedTextureModifyTests. C#
8IndentedDialogueParser. C#
7FPSCounter. Simple FPS Counter for Unity
7CelestialCoordinates. C# class for calculating the "exact" position of any stars, planets from our solar system and moon + sun at a given location (lat/long) and current time.
7ThreadableCurve. Unity AnimationCurve that is thread safe
6Command-Terminal-Plus. like Command Terminal, but with more plus
6LiteRally. A GeneRally clone
6AtmosphericScattering. Atmospheric Scattering for Unity
5NAudio. Shortcuts/extensions for a single line audio clip playing and audio source creation
5FlyCam. A simple package for flying the camera around
5Unity-VS-Code-Snippets. Vim Snippet
5Facepunch.Highlight. Mesh outline effect
4DoublePhysics. Double precision rigidbody physics for Unity
3BezierCurveEditor. Fork of BezierCurveEditor by Arkham Interactive from Unity Asset Store
3GPU-Planetary-Rendering. GPU atmosphertic scattering and planet generation in Unity 3D
3SolarPositionAlgorithm. NREL Solar Position Algorithm implemented in C#
3RainSnowGeometryShader. Precipitation Effect In Unity Using Geometry Shaders
3dronesim. Zig
3CableMaker. C#
3ecs-ribbon. C#
3mat2id_baker. Material to id map baker for blender that DOESN'T use Cycles
2moonsharp-unity-upm. A copy of Moonsharp for Unity that works with Unity package manager
2ziguelike. A roguelike made for 7DRL'24 in zig
2zig-init-without-root. Zig initial template without root.zig and comments
2getch-zig. Cross platform getch() for Zig
1cpp-project-template. Personal C++ premake project template
1bezier-curves. Improved Bezier curves for Unity
1zig-raylib-example. A fairly minimal raylib zig example using the zig package manager
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