This is your work, valued

Ivan Notaros

Elite
@nothke

unity-utils. A set of single script utils used throughout my projects

308

ProtoGUI. Simple, quick and good looking GUI windows for Unity, intended for prototyping and debugging

139

UnityShaderCheatsheet. Collection of Unity shader copypastas and gotchas

139

dx-highlighter. A Deus Ex/System Shock inspired pulsing bounds item highlighter for Unity

120

normans-sky. Normans Sky made for lowrezjam '16

92

UnityDOTSGotchas. Various DOTS Gotchas collected by me

69

shakedown-docs. Documentation for Shakedown Rally

64

NDraw. Runtime line drawing utility for Unity

61

csDelaunayUnity. GC free (non alloc) voronoi diagram for Unity

58

StarMap. Rendering of stars in the night sky using the HYG database

42

gridventory. Functions for making a simple grid inventory in Unity

39

blender_unity_rotation_fix. Rotation fix for exporting from Blender to Unity

35

unity-frosted-glass. :pencil2: :snowflake: Test of a frosted glass material in Unity.

32

yugodot. GDScript

32

pikoralli. A small rally game made in pico8

19

zigdown. Zig

17

b3d-attribute-converter. Converts geometry node attributes to built-in attributes

14

Unity-Raymarching. GLSL

13

AStar. A Unity package for basic AStar pathfinding

12

atmospheric-scattering. Atmospheric Scattering Unity package

12

godot-utils. Couple of utilities for easier Godot coding

11

NativeMeshTests. Testing new Mesh support for NativeArray in Unity 2019.3

10

NEngine. Learning how to make a small opengl game engine

10

MeshX. Mesh extensions for Unity

10

SpinningMeshMotionBlur. Motion blur for fast spinning objects by rendering multiple meshes - example

10

SimpleVanAllenBelts. SDF based Van Allen belt sampler, implemented in C# (Unity)

10

serialization-experiments. Unity serialization experiments

9

blender_ac_exporter. One-click Assetto Corsa fbx export utility for Blender

9

PicoSpaceProgram. 2D space program for Demake Jam 2018

9

JobifiedTextureModifyTests. C#

8

IndentedDialogueParser. C#

7

FPSCounter. Simple FPS Counter for Unity

7

CelestialCoordinates. C# class for calculating the "exact" position of any stars, planets from our solar system and moon + sun at a given location (lat/long) and current time.

7

ThreadableCurve. Unity AnimationCurve that is thread safe

6

Command-Terminal-Plus. like Command Terminal, but with more plus

6

LiteRally. A GeneRally clone

6

AtmosphericScattering. Atmospheric Scattering for Unity

5

NAudio. Shortcuts/extensions for a single line audio clip playing and audio source creation

5

FlyCam. A simple package for flying the camera around

5

Unity-VS-Code-Snippets. Vim Snippet

5

Facepunch.Highlight. Mesh outline effect

4

DoublePhysics. Double precision rigidbody physics for Unity

3

BezierCurveEditor. Fork of BezierCurveEditor by Arkham Interactive from Unity Asset Store

3

GPU-Planetary-Rendering. GPU atmosphertic scattering and planet generation in Unity 3D

3

SolarPositionAlgorithm. NREL Solar Position Algorithm implemented in C#

3

RainSnowGeometryShader. Precipitation Effect In Unity Using Geometry Shaders

3

dronesim. Zig

3

CableMaker. C#

3

ecs-ribbon. C#

3

mat2id_baker. Material to id map baker for blender that DOESN'T use Cycles

2

moonsharp-unity-upm. A copy of Moonsharp for Unity that works with Unity package manager

2

ziguelike. A roguelike made for 7DRL'24 in zig

2

zig-init-without-root. Zig initial template without root.zig and comments

2

getch-zig. Cross platform getch() for Zig

1

cpp-project-template. Personal C++ premake project template

1

bezier-curves. Improved Bezier curves for Unity

1

zig-raylib-example. A fairly minimal raylib zig example using the zig package manager

1