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Godot-EasyBlend. Custom blending mode shader for Godot
40godot-omniscale. OmniScale pixel upscaler shader for Godot 3+
37gdsmod. Godot Module Replayer
36PhaseEngine. Second-generation experimental FM-synth
28GD-SimpleKnob. UI Knob control for Godot 3.x
21launchy. Resource editor launcher addon for Godot 3
20gdsFM. Experimental FM Synth written in GDScript+C#
12SimpleUI. a basic, portable UI library for Monkey.
11bambooCopy. Instrument library and FM preview for OPM->OPNA copy conversion
10ATConv. Converts 12-tile autotile images to 47-tile autotile images for use in Godot Engine
8monkey-utf8. a module for adding UTF-8 support to Monkey
7argyne. Superemitter particle system for Monkey
6zoomy. Zoom and mouse position statusbar addon for Godot 3
6Godot-HSV-ColorPicker. A color wheel control for Godot which extends the built-in ColorPicker.
5dr-mask. 3-way image masking utility
5BitmapFontCutter. Godot 3 resource extension for oldschool bitmap fonts.
5nDrawExts2. Extending Mojo's functionality with gles11.
4godot-randomsound. Plays a random sound from AudioStreamPlayer.
3angelfont-tryouts. bugfixes and optimizations for the Monkey pack-in AngelFont variable-width font module
2pidgin-emoji. Unicode 6.0 Emoji support for Pidgin
2oscillator-experiments. Various synthesis experiments (Currently defaults to VPS)
1shader-godot-outline. Fork of PonasKovas/godot-outline adding alpha test and extended border support
1MersenneTwister. A simple cross-platform mt19937 implementation for Monkey.
1fmgon. FM音源エミュレーター
1monkey-splaytree. Non-recursive splaytree for MonkeyX
1tile-extruder. Extrude and pad tilesets. No more seams!
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