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Nobuyuki

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@nobuyukinyuu

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Godot-EasyBlend. Custom blending mode shader for Godot

40

godot-omniscale. OmniScale pixel upscaler shader for Godot 3+

37

gdsmod. Godot Module Replayer

36

PhaseEngine. Second-generation experimental FM-synth

28

GD-SimpleKnob. UI Knob control for Godot 3.x

21

launchy. Resource editor launcher addon for Godot 3

20

gdsFM. Experimental FM Synth written in GDScript+C#

12

SimpleUI. a basic, portable UI library for Monkey.

11

bambooCopy. Instrument library and FM preview for OPM->OPNA copy conversion

10

ATConv. Converts 12-tile autotile images to 47-tile autotile images for use in Godot Engine

8

monkey-utf8. a module for adding UTF-8 support to Monkey

7

argyne. Superemitter particle system for Monkey

6

zoomy. Zoom and mouse position statusbar addon for Godot 3

6

Godot-HSV-ColorPicker. A color wheel control for Godot which extends the built-in ColorPicker.

5

dr-mask. 3-way image masking utility

5

BitmapFontCutter. Godot 3 resource extension for oldschool bitmap fonts.

5

nDrawExts2. Extending Mojo's functionality with gles11.

4

godot-randomsound. Plays a random sound from AudioStreamPlayer.

3

angelfont-tryouts. bugfixes and optimizations for the Monkey pack-in AngelFont variable-width font module

2

pidgin-emoji. Unicode 6.0 Emoji support for Pidgin

2

oscillator-experiments. Various synthesis experiments (Currently defaults to VPS)

1

shader-godot-outline. Fork of PonasKovas/godot-outline adding alpha test and extended border support

1

MersenneTwister. A simple cross-platform mt19937 implementation for Monkey.

1

fmgon. FM音源エミュレーター

1

monkey-splaytree. Non-recursive splaytree for MonkeyX

1

tile-extruder. Extrude and pad tilesets. No more seams!

1