Physics-Oriented Gameplay Programmer. Ex @NeatCorp.
stylised-character-controller. A stylised physics based character controller made in Unity 3D.
222clay. A clay shader made in Unity 3D's ShaderGraph.
28raymarch-explorer-unity. Real-time 3D fractal explorer in Unity.
9asteroids-scriptable-objects. A tool for modifying game settings, made for Futuregames' course "Development Tools in Game Projects". The tool utilises a custom editor window and scriptable objects, and is applied to an Asteroids remake.
5oscillators. The Oscillators package provides C# scripts for making rigidbodies in Unity behave as linear or torsional oscillators.
4joebinns.github.io. My personal website, where I host my portfolio, curriculum vitae and link to the platforms I'm using professionally!
4worms. An assignment based on Worms (3D), made for Futuregames course "Game Programming with C#".
4game-project-1. Futuregames Game Project 1 from Team 04.
3wordle. An assignment based on Wordle, made for Futuregames course "Data Structures and Algorithms".
2fytn03-module-b-project. Image restoration using partial differential equations.
2math-for-game-devs. A repository for documenting and sharing my progress on Futuregames' course "Math for Game Devs".
2gmtk-game-jam-2019. A procedural top-down roguelike.
2raymarch-explorer-lwjgl. Real-time 3D fractal explorer in a custom-built engine.
2little-cosmos-code. C++
1infinite-runner. An assignment to make an infinite runner, made for Futuregames course "Game Programming with C++".
1vector-field-generator. Python
1joebinns. A short but sweet README.md for my GitHub profile.
1gp-with-cs-advanced. A repository for documenting and sharing my progress on Futuregames' advanced class for the course "Game programming with C#".
1ludum-dare-44. A Fast Paced Disco Themed Rhythm Game.
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