gameboy_documentation. This is a repository containing a backup and a list of several documentation that I found on the Internet while developing my gameboy emulator.
66Reverse-Engineering-the-GameBoy-Tetris. This is my personal attempt on reverse engineering the Tetris gameboy.
27garapa. A gameboy emulator, written in C with an optional tetris AI and Julia API
13colosseum. Framework for automated AI tournaments
9TMscore.py. A python wrapper for the original TMscore (in Fortran 77)
7Rust-TypeScript-Wasm-Template. A base template with rust, typescript, wasm, mocha, webpack, etc
6dancing-links. C implementation of Knuth's dancing links algorithm
4mpi4py_examples. Python
4strange-attractor-iterator. Iterates to a set o parameters on a strange attractors.
4torrential-parrot. A BitTorrent client in ruby to celebrate parrots
3keyboard-ressurection. Mechanical keyboard on jesus mode
2Hello-game-boy-world. Game boy assembly adventures
2rusty-rsa. Rust implementation of RSA
2property-based-tests-on-vectors. Experimenting property based tests on a simple implementation of vectors
2bachelor_thesis. My bachelor thesis about set partitioning, column generation and other stuff.
2Spicker.py. A python wrapper for Spicker, a clustering algorithm to identify the near-native models from a pool of protein structure decoys. Now accepting PDBs C:
2Simulated-Annealing.jl. Simulated annealing implemented in julia to solve 3cfn-sat.
2Simulated-annealing.hs. Simulated annealing implemented in haskell to solve 3cfn-sat.
2Newton-Raphson-fractal.jl. Newton-Raphson fractal implemented using Julia.
2Juliaception.jl. Julia set rendered using Julia Lang
2dots. My dot files
2MandelbrotSet.jl. Parallel implementation of the mandelbrot set with the Julia lang
2gabate. Tetris playing AI, based on Garapa, my gameboy emulator.
1smart-kiln. Making a pottery gas kiln smarter by throwing an arduino and orangepi at it
1wabi-sabi. WABI-SABI (侘寂), a simple habit tracker
1cubotron. Rubik's cube solver using the Kociemba Method, written in C
1AB-distance-normalizer. Normalizes distance between residues in a 3D-AB model using a native structure as reference
1Strange-Attractor-Explorer. Explore strange attractors in the browser, fast!
1Apothema. A fresh rubik's cube solver in Rust
1abinitio-2d-ab-plot. A simple plotter for 2d ab initio proteins using off lattice AB model
1simulating-blobs-of-fluid.py. Fluid simulation based on https://peeke.nl/simulating-blobs-of-fluid
1dandelion. Trying to make something pretty
1h3nnn4n-sc2-ai. SC2 AI
1smart-panda. 🐼Tetris playground (in rust/wasm + javascript) for AIs
1Stride.jl. Stride.jl is a Julia wrapper for STRIDE, a knowledge-Based protein secondary structure assignment algorithm.
1Stride.py. Python wrapper for STRIDE, a knowledge-Based protein secondary structure assignment algorithm.
1procedural_cave_generation. A simple cave generation work using a 2d cellular automata and marching squares algorithm, implemented Using Unity and C#
1The-awesomest-SNES-emulator-to-ever-have-existed. Yay. SNES Coop emulator
1artificial-immune-systems. TeX
1Parallel_Mandelbrot_set. A parallel implementation of the mandelbrot set, using {pthreads, openmp} and libgmp for arbitrary precision.
1dot-vim. My old vim config files. I have switch my config to neovim now
1eka-marks-fractal. A Julia implementation of the eka-mark fractal
1regex_examples.
1Sorts. My personal implementation of multiple sorting algorithms
1gaussian_elimination. Gaussian elimination in C.
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