This is your work, valued

Brazil

Renan S Silva

Expert
@h3nnn4n

One Renan to code it all.

gameboy_documentation. This is a repository containing a backup and a list of several documentation that I found on the Internet while developing my gameboy emulator.

66

Reverse-Engineering-the-GameBoy-Tetris. This is my personal attempt on reverse engineering the Tetris gameboy.

27

garapa. A gameboy emulator, written in C with an optional tetris AI and Julia API

13

colosseum. Framework for automated AI tournaments

9

TMscore.py. A python wrapper for the original TMscore (in Fortran 77)

7

Rust-TypeScript-Wasm-Template. A base template with rust, typescript, wasm, mocha, webpack, etc

6

dancing-links. C implementation of Knuth's dancing links algorithm

4

mpi4py_examples. Python

4

strange-attractor-iterator. Iterates to a set o parameters on a strange attractors.

4

torrential-parrot. A BitTorrent client in ruby to celebrate parrots

3

keyboard-ressurection. Mechanical keyboard on jesus mode

2

Hello-game-boy-world. Game boy assembly adventures

2

rusty-rsa. Rust implementation of RSA

2

property-based-tests-on-vectors. Experimenting property based tests on a simple implementation of vectors

2

bachelor_thesis. My bachelor thesis about set partitioning, column generation and other stuff.

2

Spicker.py. A python wrapper for Spicker, a clustering algorithm to identify the near-native models from a pool of protein structure decoys. Now accepting PDBs C:

2

Simulated-Annealing.jl. Simulated annealing implemented in julia to solve 3cfn-sat.

2

Simulated-annealing.hs. Simulated annealing implemented in haskell to solve 3cfn-sat.

2

Newton-Raphson-fractal.jl. Newton-Raphson fractal implemented using Julia.

2

Juliaception.jl. Julia set rendered using Julia Lang

2

dots. My dot files

2

MandelbrotSet.jl. Parallel implementation of the mandelbrot set with the Julia lang

2

gabate. Tetris playing AI, based on Garapa, my gameboy emulator.

1

smart-kiln. Making a pottery gas kiln smarter by throwing an arduino and orangepi at it

1

wabi-sabi. WABI-SABI (侘寂), a simple habit tracker

1

cubotron. Rubik's cube solver using the Kociemba Method, written in C

1

AB-distance-normalizer. Normalizes distance between residues in a 3D-AB model using a native structure as reference

1

Strange-Attractor-Explorer. Explore strange attractors in the browser, fast!

1

Apothema. A fresh rubik's cube solver in Rust

1

abinitio-2d-ab-plot. A simple plotter for 2d ab initio proteins using off lattice AB model

1

simulating-blobs-of-fluid.py. Fluid simulation based on https://peeke.nl/simulating-blobs-of-fluid

1

dandelion. Trying to make something pretty

1

h3nnn4n-sc2-ai. SC2 AI

1

smart-panda. 🐼Tetris playground (in rust/wasm + javascript) for AIs

1

Stride.jl. Stride.jl is a Julia wrapper for STRIDE, a knowledge-Based protein secondary structure assignment algorithm.

1

Stride.py. Python wrapper for STRIDE, a knowledge-Based protein secondary structure assignment algorithm.

1

procedural_cave_generation. A simple cave generation work using a 2d cellular automata and marching squares algorithm, implemented Using Unity and C#

1

The-awesomest-SNES-emulator-to-ever-have-existed. Yay. SNES Coop emulator

1

artificial-immune-systems. TeX

1

Parallel_Mandelbrot_set. A parallel implementation of the mandelbrot set, using {pthreads, openmp} and libgmp for arbitrary precision.

1

dot-vim. My old vim config files. I have switch my config to neovim now

1

eka-marks-fractal. A Julia implementation of the eka-mark fractal

1

regex_examples.

1

Sorts. My personal implementation of multiple sorting algorithms

1

gaussian_elimination. Gaussian elimination in C.

1