Chaitanya Patel

Expert
@chaitanya100100

Computer Science Graduate Student

TailorNet. Code for our CVPR 2020 (ORAL) paper - TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape and Garment Style.

434

VAE-for-Image-Generation. Implemented Variational Autoencoder generative model in Keras for image generation and its latent space visualization on MNIST and CIFAR10 datasets

122

UniEgoMotion. Code and data for UniEgoMotion (ICCV 2025)

62

Proxy-Server. An HTTP proxy server implemented via python socket programming with caching, blacklisting, authentication functionality

30

Relative-Attributes-Zero-Shot-Learning. Python Implementation of Visual Relative Attributes for Image Classification and Zero Shot Learning

22

Content-Aware-Image-Resizing. Seam Carving Algorithm for content aware image resizing and object removal

13

Spectral-Analysis-for-Image-Matching. Implementation of Joint Spectral Correspondence for matching the images with disparate appearance arising from factors like dramatic illumination (day vs. night), age (historic vs. new) and rendering style differences.

13

Google-File-System. A python implementation of Google File System

11

Database-Relation-Join-Algorithms. Sort Merge Join and Hash Join algorithm for natural join of two database relations

9

Data-Structures-and-Algorithms. Various data structures and algorithms implemented in C or C++

6

Attention-Modeling-for-Image-Captioning. Attention Modeling for Image Captioning described in 'Show, Attend and Tell'

6

FastRegistration. Code for ECCV 2024 paper "Fast Registration of Photorealistic Avatars for VR Facial Animation"

4

Mini-SQL-Engine. A mini SQL engine to parse and execute simple sql queries implemented in python

4

flatB-Compiler-and-Interpreter. Compiler and Interpreter for a c-like language flatB using flex scanner, bison parser and llvm code generator framework

4

HumanMeshNet. Source code for HumanMeshNet: Polygonal Mesh Recovery of Humans, ICCV 2019 Workshop 3DRW

4

Bloxorz. A 3D game implemented in C++ using OpenGL 3.0 . It is similar to : https://www.miniclip.com/games/bloxorz/en/

2

My-Dropbox. A client-server pipeline implemented with python socket programming to serve basic file sharing functionality with automatic syncing.

2

Reader-Writer. This is modified version of famous consumer-producer problem with N readers and 1 writer threads with a fix sized buffer.

2

AI-Agent-for-Ultimate-Tic-Tac-Toe. An AI agent implemented using Monte Carlo Tree Search (MCTS) using Upper Confidence Bounds (UCT).

2

RL-Algorithms-Pytorch. Reinforcement Algorithms - Policy Gradient, Q Learning, Double Q Learning, Deep Q Learning and Double Deep Q Learning

1

chaitanya100100.github.io. HTML

1

Feedforward-Neural-Network. A simple implementation of Feedforward Neural Network

1

Increasing-the-Action-Gap-RL-Pytorch. Pytorch implementation of the Persistent Advantage reinforcement learning operator proposed in paper 'Increasing the Action Gap: New Operators for Reinforcement Learning'. This repository includes source code for training, demo, action gap visualization and trained models for 5 Atari games.

1

Tetris. Tetris game implemented in python using pygame module

1

MDP. For a model of Markov Decision Process, Policy creation via two methods : Value Iteration and Linear Programming

1

Concurrent-Mergesort. Time analysis and comparision of concurrent mergesort with normal mergesort.

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