Follower of Jesus Christ, ML Engineer
company-email-validator. Checks whether an email is a company email (useful for B2B forms)
66Turtlebot_Navigation. This project was completed on May 15, 2015. The goal of the project was to implement software system for frontier based exploration and navigation for turtlebot-like robots.
34Humanoid_Robot_Learning_To_Walk. This purpose of the project was to apply Central Pattern Generators (combined with a novel learning strategy) to compliant humanoid robots.
21Software_Defined_Network. This project was completed on December 12, 2014. It's a fully functioning SDN in which a Controller machine can choose routes that hosts will use to send messages over the network. This can be dynamically during traffic exchange and is extremely applicable in Data Centers for load balancing. To learn more, view the readme.
2LSTM_based_localization. Training a deep learning system for localization without an explicitly defined map.
2LLM-Agents. Implementation of various LLM agents, such as ReAct Agent, RouteLLM, MoA (Mixture of Agents).
2AI_Agents_For_Rock_Paper_Scissors. This project was completed on October 15, 2015. It's a software package that consists of a set of AI agents for RPSLW (a stochastic game). One of the agents was implemented, so that it could learn how to play against different types of players on its own using Reinforcement Learning (specifically, using model-free type of RL - Q learning). To learn more, view the readme.
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