AI_Agents_For_Rock_Paper_Scissors. This project was completed on October 15, 2015. It's a software package that consists of a set of AI agents for RPSLW (a stochastic game). One of the agents was implemented, so that it could learn how to play against different types of players on its own using Reinforcement Learning (specifically, using model-free type of RL - Q learning). To learn more, view the readme.

github.com/bnurbekov/AI_Agents_For_Rock_Paper_Scissors

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