gDel3D. gDel3D is the fastest 3D Delaunay triangulation algorithm. It uses the GPU for massive parallelism.
184gStar4D. Computes the 3D Delaunay triangulation on the GPU
137coursera-heterogeneous. Resources to work offline on the assignments of Heterogenous Parallel Programming course from Coursera.
72json-viewer. Display JSON file as tree in GUI
61fasthog. FastHOG library that has been fixed to work with CUDA 5.x on Ubuntu 12.04
20vim-powerline. The ultimate vim statusline utility.
18gAlpha2D. Computes 2D Alpha shapes on the GPU
11gReg3D. Computes the 3D regular (weighted Delaunay) triangulation on the GPU
9kinectv2_viewer. Simple program to read depth and color images from Kinect v2 (Xbox One) and display them using OpenCV
5errata. Errata that I discovered in the books I studied
5hello-opencv. Sample C++ project to get started with building and running a OpenCV program
3dot_files. Configuration files of the programs I use
3openni2_primesense_viewer. Simple program that reads from Primesense camera using OpenNI2
2instant-glew. Source code files for my book Instant GLEW
2calibrate-camera. OpenCV camera calibration
2bitbucket_hg_to_github. Script to move your Bitbucket Hg repositories to Github
2depthsense_softkinetic_viewer. Simple program that reads from SoftKinetic camera using DepthSense and displays using OpenCV
1bullet3. Bullet 2.x official repository with optional experimental Bullet 3 GPU rigid body pipeline
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