This is your work, valued
gDel3D. gDel3D is the fastest 3D Delaunay triangulation algorithm. It uses the GPU for massive parallelism.
184gStar4D. Computes the 3D Delaunay triangulation on the GPU
137coursera-heterogeneous. Resources to work offline on the assignments of Heterogenous Parallel Programming course from Coursera.
72json-viewer. Display JSON file as tree in GUI
61fasthog. FastHOG library that has been fixed to work with CUDA 5.x on Ubuntu 12.04
20vim-powerline. The ultimate vim statusline utility.
18gAlpha2D. Computes 2D Alpha shapes on the GPU
11gReg3D. Computes the 3D regular (weighted Delaunay) triangulation on the GPU
9kinectv2_viewer. Simple program to read depth and color images from Kinect v2 (Xbox One) and display them using OpenCV
5errata. Errata that I discovered in the books I studied
5hello-opencv. Sample C++ project to get started with building and running a OpenCV program
3dot_files. Configuration files of the programs I use
3openni2_primesense_viewer. Simple program that reads from Primesense camera using OpenNI2
2instant-glew. Source code files for my book Instant GLEW
2calibrate-camera. OpenCV camera calibration
2bitbucket_hg_to_github. Script to move your Bitbucket Hg repositories to Github
2depthsense_softkinetic_viewer. Simple program that reads from SoftKinetic camera using DepthSense and displays using OpenCV
1bullet3. Bullet 2.x official repository with optional experimental Bullet 3 GPU rigid body pipeline
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