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Skynet. A game server that handles thousands of players at once.

github.com/cloudwu/skynet

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Updates

July 2026
  • update jemalloc and disable-cxx to fix build
  • update lua 5.5.1
June 2026
  • fix #2156
  • fix: Add sys/select.h compat header for MinGW build (#2158)
  • port to OpenBSD (#2157)
  • fix #2155
May 2026
  • Allow socket.listen on port 0 (#2152)
  • fixed: #1666错误的移除batchSize (#2151)
April 2026
  • [httpc] 解决几个ipv6下面的请求规范的问题 (#2149)
March 2026
  • 优化skynet_handle skynet_handle_grab (#2148)
  • fix: improve hostname detection to support numeric-suffixed domains (…
  • fix: add -lcrypto to ltls.so link flags (#2143)
  • Change sleep function to accept seconds instead of ms (#2139)
February 2026
  • bugfix : redundant %s
December 2025
  • update sproto
  • hostname should be nil if host is ip address, see #2125
  • gen_interface needs hostname
  • rewrite httpc connect, see #2125
  • fix: httpc支持ipv6 (#2125)
  • fix: cluster 支持ipv6地址字符串 (#2124)
  • fix: 修复升级lua5.5后的兼容性错误 (#2123)
  • Update README.md
January 2025
  • Release —Version 1.8.0
November 2023
  • Release —Version 1.7.0
November 2022
  • Release —Version 1.6.0
November 2021
  • Release —Version 1.5.0
December 2020
  • Release —Version 1.4.0
December 2019
  • Release —Version 1.3.0
November 2018
  • Release —Version 1.2.0
October 2017
  • Release —Version 1.1.0