Ecosystem. A simulation where digital creatures live, eat, and evolve in a virtual world.

github.com/SebLague/Ecosystem-2

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Updates

August 2019
  • Male/female colours
  • Test visibility for food
  • Species diets
  • Setting up genes
July 2019
  • Eat/drink behaviour
  • Randomly spawn some trees
  • Find closest plant and water tile
  • Return visible map regions sorted by distance
  • Precalculate closest shore coord for each tile
  • Fixed map bug, and added occupancy visualisation
  • Added map class to store entities by region (for faster nearby entity…
  • Fixed sorting performance issue
  • Sorted visible tiles from nearest to furthest, but causing massive sl…
  • Calculate visible tiles in radius around animal
  • Merge branch 'master' of https://github.com/SebLague/Ecosystem-2
  • Spawn plants
  • Create README.md
  • Removed cam script
  • Weighted random neighbour tile selection
  • Precalculate walkable neighbour tiles