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UnrealEditorPythonScripts. Some of my personal scripts i made to use for my own projects, but free of charge to be used for any project and any purpose as long as it is not violating the LICENSE file or the Unreal Engine EULA.
★ 759ugl. GameLink is for faster iterations than ever been possible, and at the same time a huge reduction in the time, effort & most importantly the “Cost” of game development.
★ 74ngui-to-ugui. C#
★ 39APlagueTaleRats. The repository for the tutorial about how to make rats similar to the upcoming A Plague Tale
★ 17Crosswords. Its an old project sample been made with Unity, it is free and opensource, using Unity new UI system.
★ 11TerrainEngine-OpenGL. An OpenGL 4 and C++ program which renders a procedural scene.
★ 2bellz. The sourcecode for the sample game "Bellz" which are made during the course of the Mastering Unreal Engine 4.x book
★ 1devdocs. API Documentation Browser
★ 39kigl. Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal and Vulkan).
★ 3.2krapidjson. A fast JSON parser/generator for C++ with both SAX/DOM style API
★ 15kghidra. Ghidra is a software reverse engineering (SRE) framework
★ 72kflecs. A fast entity component system (ECS) for C & C++
★ 8.5kkaitai_struct. Kaitai Struct: declarative language to generate binary data parsers in C++ / C# / Go / Java / JavaScript / Lua / Nim / Perl / PHP / Python / Ruby / Rust
★ 4.6kvkd3d-proton. Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.
★ 2.9kProton. Compatibility tool for Steam Play based on Wine and additional components
★ 32kPhysX. NVIDIA PhysX SDK
★ 4.7kUnrealEditorPythonScripts. Some of my personal scripts i made to use for my own projects, but free of charge to be used for any project and any purpose as long as it is not violating the LICENSE file or the Unreal Engine EULA.
★ 759magic_enum. Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
★ 6.2kFidelityFX-FSR2. FidelityFX Super Resolution 2
★ 2.1ka-picture-is-worth-a-1000-words. I am trying to describe complex matters in simple doodles!
★ 11koptick. C++ Profiler For Games
★ 3.1kRTXGI-DDGI. RTX Global Illumination (RTXGI)
★ 856Vulkan-ValidationLayers. Vulkan Validation Layers (VVL)
★ 1keasings.net. Easing Functions Cheat Sheet
★ 8.6kgif-h. Simple C++ one-header library for the creation of animated GIFs from image data.
★ 543UE4TelemetryVisualizer. Telemetry emitter and in-editor visualization plugins for use in games and other projects built on Unreal Engine.
★ 72gaming-in-editor-telemetry. This reference architecture focuses on the development phase and a small number of users, gathering data from gameplay sessions and displaying it directly within the game engine - Unreal Engine in this case. It provides the fastest response time so your development and QA teams don't have to wait to get results from testing sessions.
★ 22o3de. Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
★ 9.6kGLSL. GLSL Shading Language Specification and Extensions
★ 447espeak-ng. eSpeak NG is an open source speech synthesizer that supports more than hundred languages and accents.
★ 6.7kEasyClangComplete. :boom: Robust C/C++ code completion for Sublime Text 3/4
★ 580Unreal-Binary-Builder. An application designed to create installed Unreal Engine builds (aka Rocket builds) from Unreal Engine GitHub source.
★ 701TressFX. DirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur
★ 844meshlete. Chop 3D objects to meshlets
★ 454fastbuild. High performance build system for Windows, OSX and Linux. Supporting caching, network distribution and more.
★ 1.4kjson. JSON for Modern C++
★ 50kTwity. Twitter API Client for Unity C# (ex-name: twitter-for-unity)
★ 97twitter-kit-unity. Twitter Kit for Unity
★ 71common-3d-test-models. Repository containing common 3D test models in original format with original source if known and obj mesh
★ 1.6kvoxelizer. Header only mesh voxelizer in c99
★ 664Vulkan-Docs. The Vulkan API Specification and related tools
★ 3.3knanosvg. Simple stupid SVG parser
★ 2kHDRI-to-CubeMap. Image converter from spherical map to cubemap
★ 532vk_mini_path_tracer. A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.
★ 1.3kFlaxEngine. Flax Engine – multi-platform 3D game engine
★ 6.9ktinygltf. Header only C++11 tiny glTF 2.0 library
★ 2.5kspdlog. Fast C++ logging library.
★ 29kapitrace. Tools for tracing OpenGL, Direct3D, and other graphics APIs
★ 57vk_raytracing_tutorial_KHR. Ray tracing examples and tutorials using VK_KHR_ray_tracing
★ 1.7kSotC-Viewer. A resources viewer for all versions of Shadow of the Colossus Game. You can also export 3D models or textures.
★ 32instant-meshes. Interactive field-aligned mesh generator
★ 6.2kmicro-profiler. Cross-platform low-footprint realtime C/C++ Profiler
★ 263UnityChanToonShaderVer2_Project. UnityChanToonShaderVer2 Project / v.2.0.9 Release
★ 4.1ksnfeedback. Pieces of Subnautica's feedback system
★ 29JaiPrimer. A description of Jonathan Blow's programming language, Jai
★ 1.9kBlenderTools. Blender addons that improve the game development workflow between Blender and Unreal.
★ 3.2kdust3d. Dust3D is a cross-platform 3D modeling software that makes it easy to create low poly 3D models for video games, 3D printing, and more.
★ 3.4kNonEuclidean. A Non-Euclidean Rendering Engine for 3D scenes.
★ 6.4kRealtimeMeshComponent. Unreal Engine 5 plugin component for rendering runtime generated content.
★ 1.8kProceduralMeshDemos. Examples of procedural mesh generation in Unreal Engine.
★ 357vscode. Visual Studio Code
★ 188kCnC_Remastered_Collection. Command & Conquer: Remastered Collection
★ 21kezEngine. An open source C++ game engine.
★ 2kBeef. Beef Programming Language
★ 2.8kogre. high-performance rendering backend (C++, Python, C#, Java)
★ 4.6kReal-Time-Voice-Cloning. Clone a voice in 5 seconds to generate arbitrary speech in real-time
★ 60kFlexEngine. Cross-platform game engine with Vulkan backend
★ 1kecho. A New Cross-Platform 2D 3D Game Engine
★ 985Yave. Yet Another Vulkan Engine
★ 501laigter. Laigter: automatic normal map generator for sprites!
★ 1.3kCreature_UE4. Unreal Engine 4 Runtimes for Creature, the 2D Skeletal + Mesh Animation Tool
★ 266DirectX-Graphics-Samples. This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
★ 6.8klmms. Cross-platform music production software
★ 10kupbge. UPBGE, the best integrated game engine in Blender
★ 1.8kCircularDofFilterGenerator. Filter generator for separable circular dof technique.
★ 67armorpaint. Graphics Creation Tools
★ 4karmory. 3D Engine with Blender Integration
★ 3.3kue4launcher. A project launcher utility for Unreal Engine 4
★ 54texturelab. Free, Cross-Platform, GPU-Accelerated Procedural Texture Generator
★ 801Python-xNormal. Python Wrapper for xNormal
★ 71OpenUSD. Universal Scene Description
★ 7.4kVisualizeMNIST. This project is real-time visualization of a network recognizing digits from user's input.
★ 598modio-ue4-legacy. Unreal Engine 4 Plugin for integrating mod.io - a modding API for game developers
★ 88ShaderGraph_ExampleLibrary. A library of Shaders created using Unity's Shader Graph.
★ 1.9kUnityCsReference. Unity C# reference source code.
★ 13kflopnite-ue4. An attempt at remaking the popular battle royale game, Fortnite, using Unreal Engine 4 and Amazon GameLift
★ 347studiolibrary. Studio Library
★ 395cmft. Cross-platform open-source command-line cubemap filtering tool.
★ 868TexGraph-Public. TexGraph public folder content with nodes json descriptors and shaders.
★ 155Vulkan-Samples. One stop solution for all Vulkan samples
★ 5.3ktalos. Talos Particle Engine
★ 455HTN_Plan_Reuse. Unreal Engine 4 Plugin with an HTN Planner and Plan Reuse functionality
★ 56KTX-Software. KTX (Khronos Texture) Library and Tools
★ 1.3kKTX-Specification. KTX file format source
★ 80glTF. glTF – Runtime 3D Asset Delivery
★ 7.8kComputeShaderDev. Proof of concept Compute Shader without using data packing in textures for input/output
★ 50Realistic-Real-Time-Grass-Rendering-With-Unity. Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee
★ 601UnrealShadertoy. Unreal shader toy plugin
★ 62UnityVisualizations. Collection of shaders and visual effects created for Unity 3D.
★ 618nakama-unreal. Nakama Unreal Client SDK
★ 259nakama. Scalable open-source game backend server: multiplayer, matchmaking, leaderboards, chat, and social features for games.
★ 13kGrass.DirectX. Realistic Grass Rendering using DirectX 11 and a geometry-shader based approach.
★ 63STL. MSVC's implementation of the C++ Standard Library.
★ 11kFNA. FNA - Accuracy-focused XNA4 reimplementation for open platforms
★ 3kozz-animation. Open source c++ skeletal animation library and toolset
★ 2.9kThe-Forge. The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
★ 5.6kMarkdownEditor. A Visual Studio extension
★ 418TerrainEngine-OpenGL. An OpenGL 4 and C++ program which renders a procedural scene.
★ 908ImGuizmo. Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
★ 4kopen3mod. Open 3D Model Viewer - A quick and powerful 3D model viewer
★ 1.2kesshader. An offline ShaderToy-compatible GLSL shader viewer using OpenGL ES 2.0 for X Windows
★ 15mediapipe. Cross-platform, customizable ML solutions for live and streaming media.
★ 36kVulkanDemos. Some simple vulkan examples.
★ 855DiligentSamples. Sample projects demonstrating the usage of Diligent Engine
★ 402Meteoros. Real-time Cloudscape Rendering in Vulkan based on the implementation of clouds in the Decima Engine.
★ 221nebula-trifid. Nebula Trifid
★ 71laugh_engine. A Vulkan implementation of real-time PBR renderer
★ 392Acid. A high speed C++17 Vulkan game engine
★ 2kanki-3d-engine. AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more
★ 1.6kDiligentEngine. A modern cross-platform low-level graphics library and rendering framework
★ 4.4kIntrinsic. Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.
★ 1kcrown. A complete and cross-platform game engine designed for flexibility, performance and fast iteration.
★ 2.4kbgfx. Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
★ 17kWickedEngine. 3D engine with modern graphics
★ 7.2kvolk. Meta loader for Vulkan API
★ 1.9kJavidx9. The official distribution of Javidx9's YouTube videos and projects
★ 2.4kolcPixelGameEngine. The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
★ 4.2kolcNES. NES Emulator, and Tutorial Video Code
★ 1.5kUnity-AssetDependencyGraph. An Asset Dependency Graph for Unity
★ 366ktx. Kotlin extensions for the libGDX game framework
★ 1.5kMoltenVK. MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.
★ 5.8kgpuweb. Where the GPU for the Web work happens!
★ 5.4kDirectXShaderCompiler. This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
★ 3.6kSPIRV-Cross. SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
★ 2.5kShaderConductor. ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
★ 1.8kHLSLCrossCompiler. C++
★ 476HLSLcc. DirectX shader bytecode cross compiler
★ 917SHADERed. Lightweight, cross-platform & full-featured shader IDE
★ 4.8kcmftStudio. cmftStudio - GUI counterpart for:
★ 1.4kIBLBaker. Light probe generation and BRDF authoring for physically based shading.
★ 828TA_Network_Raymarch_Presentation. Public Sample for TA Network Presentation in Unity Korea
★ 7WebGL-Fluid-Simulation. Play with fluids in your browser (works even on mobile)
★ 17kfilament. Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
★ 20kTLVulkanRenderer. A simple Vulkan-based renderer for my master thesis on real-time transparency
★ 100quadplay. The quadplay✜ fantasy console
★ 959Voreeal. Voreeal is a voxel library for Unreal Engine 4 powered by PolyVox.
★ 29MarchingCubesSlavq. Voxel plugin for Unreal Engine
★ 5Path-Creator. Path creation asset for Unity game development
★ 2.1kkibana. Your window into all of your data
★ 21kQ2RTX. NVIDIA’s implementation of RTX ray-tracing in Quake II
★ 1.3kvkhr. Real-Time Hybrid Hair Rendering using Vulkan™
★ 469nCine. A cross-platform 2D game engine
★ 1.3kgpu_texturebuilder_generator. Python
★ 2GDevelop. 🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
★ 25kwaifu2x-caffe. waifu2xのCaffe版
★ 8.2kUE4Minimal. My Minimal Dark Theme for Unreal Engine 4
★ 316mono-ue.github.io.
★ 119USharp. C# plugin for Unreal Engine 4
★ 428PySnooper. Never use print for debugging again
★ 17kVulkan-glTF-PBR. Physical based rendering with Vulkan using glTF 2.0 models
★ 1.2ksublime-glsl. GLSL Syntax Highlighting for Sublime Text 2, 3, and 4
★ 135HlslTools. A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files
★ 632DirectXTex. DirectXTex texture processing library
★ 2.1ktextureshop. Personal alternative of substance designer
★ 2ShadersPlus. Shader utilities for UE4
★ 49Hydraulic-Erosion. C#
★ 1kRay-Marching. C#
★ 1.1kzipper. C++ wrapper around minizip compression library
★ 533hlslparser. HLSL Parser and GLSL code generator
★ 235hlsl2glslfork. HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
★ 574bobbin. small Unity editor tool that can automatically download and import Google Docs or Sheets (or anything with a URL) into your Unity project; perfect for collaborating with designers, writers, or translators
★ 194tps-demo. Godot Third Person Shooter with high quality assets and lighting
★ 1.3kgodot-demo-projects. Demonstration and Template Projects
★ 9.3knotes. GLSL
★ 21Brunetons-Improved-Atmospheric-Scattering. A Unity port of Brunetons improved atmospheric scattering
★ 380BRDFGenerator. BRDF LUT generation for PBR Pipelines
★ 168VolumeTiledForwardShading. A demo that I created for my Master thesis that demonstrates a rendering technique called Volume Tiled Forward Shading. This technique is based on Tiled and Clustered Forward Shading (Olsson, 2012)
★ 123Clustered-Lighting. C
★ 11HybridRenderingEngine. Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
★ 1.6kclustered_forward_demo_vk. Clustered forward rendering demo with Vulkan
★ 57vld. Visual Leak Detector for Visual C++ 2008-2015
★ 1.1krbfx. Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.
★ 1kascii-render. Simple ASCII renderer, because it's fun
★ 129UnrealImGui. Unreal plug-in that integrates Dear ImGui framework into Unreal Engine 4.
★ 764electron. :electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS
★ 122kthekla_atlas. Texture atlas generation tool
★ 497rtxON. Simple Vulkan raytracing tutorials
★ 390scons. SCons - a software construction tool
★ 2.4kstride. Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
★ 7.7kEASTL. EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
★ 9.3kglChAoS.P. 3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTime
★ 855UE4RenderDocPlugin. A plugin that adds easy access to Renderdoc inside UE4
★ 190Quake-2-Tools. Quake 2 Tools GPL Source Release
★ 340Quake-Tools. The source release of the Quake tools and utilities
★ 505wolf3d. The original open source release of Wolfenstein 3D
★ 2.5kQuake. Quake GPL Source Release
★ 6kDOOM-3. Doom 3 GPL source release
★ 3.6kQuake-2. Quake 2 GPL Source Release
★ 3.3kq2vkpt. Real-time path tracer VKPT integrated into q2pro Quake 2 client.
★ 962cs_libguarded. Header-only library for multithreaded programming
★ 246AsciiFBXExporterForUnity. A tool to export any Unity GameObject into a FBX ASCII format
★ 821prefabricator-ue4. Prefabricator - Prefab plugin for Unreal Engine 4 https://prefabricator.dev
★ 338UnrealEnginePython. Embed Python in Unreal Engine 4
★ 2.9kUnrealScriptIDE. Auto-completion, Syntax Highlighting, Go to Declaration, Build and Run and more..
★ 98glTF-Sample-Models. glTF Sample Models
★ 3.6ktesting-pbr. Various tests of Physically-Based Rendering via Three.js
★ 40LumixEngine. 3D C++ Game Engine - yet another open source game engine
★ 3.9k