I write code and build systems. They even work sometimes.
intro-to-dx12. Unofficial repo for Frank D. Luna's "Introduction to 3D Game Programming with DirectX 12".
249programming-windows-5th-edition. Unofficial source code repo for Charles Petzold's Programming Windows 5th Edition.
109windows-via-c-cpp. Unofficial source code repo for Jeffrey Richter and Christophe Nasarre's Windows via C/C++ 5th edition.
87cuda-by-example. Source code contained in CUDA By Example: An Introduction to General Purpose GPU Programming
31windows-system-programming-4th-edition. Unofficial source code repo for Johnson M. Hart's book Windows System Programming 4th edition.
30forger-win32-tutorial. Unofficial source code repo for theForger's Win32 API Tutorial.
27boring32. An experimental modern C++ wrapper around the Win32 API.
25basic-windows-drivers. Basic experimentation with Windows drivers.
18intro-to-dx11. Unofficial source code repo for Frank D. Luna's book Introduction to 3D Game Programming using DirectX 11.
11cpp17-in-detail. Unofficial source code repo for Bartłomiej Filipek's C++17 In Detail.
9react-tsx-boilerplate. Minimal boilerplate for React, Webpack, and TypeScript.
8win32-experiments. Testing out various Win32 APIs.
8cpp-playground. Random C++ experiments.
6modern-cpp-windows-registry. Unofficial source code repo for Giovanni Dicanio's May 2017 MSDN article on C++ and the Windows Registry.
5pikuma-courses. My code developed as part of doing Pikuma's courses.
5express-js-boilerplate. Minimal boilerplate for Node Express apps.
4winsock-2.0. Unofficial source code repo for Lewis Napper's WinSock 2.0 (1997) book.
4unreal-git-lfs-test. Testing out hosting an Unreal repo on Git with LFS enabled.
3win32-intro. Going through MSDN's Win32 tutorial.
3win32-service-boilerplate. Source code for Win32 skeleton service from MSDN.
3onyx32. An experimental C++ Win32 DLL-based framework.
3ray-tracing-in-one-weekend. Repo to go through Ray Tracing in One Weekend.
2cross-platform-cpp-playground. Various dumb experiments with cross-building C++ projects on MSVC, GCC and Clang for Windows and Linux.
2direct2d-playground. Testing out Direct2D.
2writing-secure-code-source. Unofficial source code for Writing Secure Code, 2nd Ed by David LeBlanc and Michael Howard.
2svelte-js-boilerplate. Minimal boilerplate for Svelte JS.
2fsnd-project-2. My solution to project two of Udacity's Full Stack Nanodegree.
2sspi-playground. Experimenting with Microsoft's SSPI infrastructure.
2tcping. A fork of Eli Fulkerson's tcping with improvements.
1cpp-winrt. This repo houses some sample and experimental code for C++/WinRT.
1msvc-bugs. A repo for documenting MSVC errors.
1blog-code. Repo to hold source code I discuss in my blog
1vcpkg-playground. Experimentation with vcpkg packages.
1browser-extension-examples. Repo to hold examples of various browser extensions and their functionality.
1godot-playground. Learning the Godot game engine.
1react-jsx-boilerplate. A minimal React JSX boilerplate repo.
1vscode-cpp-example. Just an example of building a simple C++ app using VS Code intended for reference purposes.
1fsnd-project-3. The final project for Udacity's Full Stack Developer Nanodegree.
1python-win-extension. An example Python extension on Windows for my personal reference.
1directx-playground. Playing around with DirectX
1latest-inferno-boilerplate. Minimal boilerplate for Inferno, Inferno Router, Webpack, and Babel.
1game-coding-complete-3rd-edition. Source code for Mike McShaffry's Game Coding Complete 3rd Edition.
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