Self taught programmer who loves engineering and making fast things.
vulkan-guide. Introductory guide to vulkan.
1.3kECS_SpaceBattle. Huge space battle using an ECS library for the logic. Built on UE4
194decs. High performance Entity/Component/System library.
169UnrealJetpack. Unreal Engine 4 Jetpack and Walljump code
60entt-breakout. Simple example of a breakout game, using SDL and Entt.
45Microsched. Small C++ workstealing task scheduler meant for gamedev.
35godot. Godot Engine – Multi-platform 2D and 3D game engine
33Rasterizer. Fully multithreaded C++ CPU rasterizer
30Vulkan-Descriptor-Allocator. Multithread allocator for vulkan descriptor sets.
29HoverGame. Hovercraft game example in UE4.
20Project-Ascendant. VKGuide based voxel RPG
19VkEngine. C++
11rrootage. Defeat autocreated huge battleships
9AquilaEngine. Multithreaded ECS simulation
6Use-System. Very simple use system for use in both c++ and blueprints, on top of the example FPS template
5stb_image_jai. Agentic translation of stb_image to native Jai.
3GBEmulator. Very basic C++14 gameboy emulator, Right now it can run the Opus5 demo.
2cpp-taskflow. Fast C++ Parallel Programming with Task Dependencies
2EpicSurvivalGameSeries. Third person survival game (tutorial) series for Unreal Engine 4.
2MechPrototype. Basic mech game with Oculus Rift Support
2Udk-AncientBattles. A game we are making with udk, will be a gladiatorRPG
2BlueprintBreakout. Very basic breakout game made enterely in UE4 blueprints
2NovusCore-Client. A unified client for World of Warcraft Emulation
1vblanco20-1.github.io. Victors Blog
1entt. Gaming meets modern C++ - a fast and reliable entity-component system (ECS) and much more
1LightSwordXCOM2Mod. Light sword xcom2 mod, as it is on the workshop
1BytECS. C++
1CompCodegen. Code generator for use with ECS
1AgentLoom. Prototype agentic orchestrator for deterministic AI workflows on top of OpenCode
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