reactive. Simple, non intrusive reactive programming library for C++. (Events + Observable Properties + Reactive Properties)
76hi_sparse_bitset. Hierarchical sparse bitset
66chute. An mpmc/spmc lock-free broadcast queue.
35trackable_ptr. Smart pointer for any movable objects. When trackable object moved/destroyed, trackers updated with new object's pointer.
26any_vec. Rust type erased vector.
23rc_event_queue. VecDeque-like fast, unbounded, mpmc/spmc concurent FIFO message queue. Lockless reads, write-lock writes.
22cpp_property. Zero overhead C# like properties for C++!
17hibit_tree. WIP
10SyncedChunkedArray. Thread-safe unordered container, with thread-safe elements access/mutation, std::vector iteration speed and stable iterators
5epoch_pattern. More powerful and less intrusive version of dirty flag. Each mutation incerease epoch counter. Allow to track changes in entangled parts of object.
4cpp2android. Android native UI with c++! (like Xamarin but for c++)
2SignalSlot. Space efficient signal-slot system for common use. Movable! Slot/Signal interface can contatin multiple methods.
1ecs_mt. Multithreaded ecs (entity-component-system)
1hi_sparse_vector. Rust
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