Leading the Accel team @lumalabs. PhD from Graz University of Technology (Graphics / ML / VR). Prev: Intern at @facebookresearch
AdaNeRF. AdaNeRF: Adaptive Sampling for Real-time Rendering of Neural Radiance Fields
244Generative-Adversarial-Network-based-Synthesis-for-Supervised-Medical-Image-Segmentation. Code for the paper 'Generative Adversarial Network based Synthesis for Supervised Medical Image Segmentation'
17YGOLOTDPatchDraft. Patching Tool for Yu-Gi-Oh: Legacy of the Duelist to automatically change the Battle Pack 1 draft pool and AI decks.
10LiveSplit.CrashNSTLoadRemoval. LiveSplit component to automatically detect and remove loads from the Crash N. Sane Trilogy.
5mmbn3-draft-gauntlet. Lua scripts and notes for modding the first Monolith Gauntlet battle in Secret Area 1 in Megaman Battle Network 3: Blue [US]. This effectively turns the game into a roguelite experience, where the core elements are folder building, customization and randomized battles and buffs. Requires BizHawk with the VBA-Next core to run the scripts.
4LiveSplit.Crash4LoadRemover. Vision-Based load screen detector for "Crash Bandicoot 4: It's About Time". Works as a plugin for the LiveSplit timer.
3CrashNSaneTrilogyLoadDetector. Loading Screen Detector and Autosplitter for LiveSplit for the Crash N. Sane Trilogy.
2GreeneysRun. Endless Runner for Pebble / Pebble Time.
2advent_of_code_2020. My repository for 2020's https://adventofcode.com/ .
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