Tokyo, Japan

KOGA Mitsuhiro

Elite
@shiena

ansicolor. Ansicolor library provides color console in Windows as ANSICON for Golang.

229

Unity-PythonNet. Python

41

UnityStandaloneFileBrowser. A native file browser for unity standalone platforms

32

OpenXRRuntimeSelector. Runtime Json Selector for Unity OpenXR

28

docker-unity-accelerator. Docker images for Unity Accelerator

23

godot-camerafeed-demo. GDScript

19

flet-dropzone. a DropZone control that accepts dropped files

15

UnityRoslynSample. C#

7

unity-android-sdk-helper. C#

5

MirrorDiscoveryUI. C#

5

flet-blur. Adding nice transparency effect to your Flet App

5

CircularTrail. Circular trail referred to https://qiita.com/coldsleep6666/items/c34cb583a5841df831ca

5

OpenXRRuntimeSelectorSample. This is a sample project of OpenXR Runtime Selector

4

steamvr_unity_keyboard_sample. C#

4

UnityAndroidToasty. Sample to solve Android dependent library by gradle.

3

go-gitbucket. Go library for accessing the GitBucket API

2

VRCameraUnity. C#

2

UnityURP-MobileDrawMeshInstancedIndirectExample. Example project to draw 1million grass instances on mobile

2

HierarchicalImtStateMachine. C#

2

godot_meetup_vol3.

1

v0-system-prompts-models-and-tools.

1

UnityFx.Outline. Screen-space outlines for Unity3d.

1

docker-lodge.

1

lodgehook. Lodge Hook Reverse Proxy

1

godot-zig. Zig bindings for Godot 4

1

shiena.

1

armortools. 3D PBR Texture Painting Software

1

conan-center-index. Recipes for the ConanCenter repository

1

EcsNoise. referenced https://qiita.com/simplestar/items/17b0886be0170f79aa2e

1

Unidux. Redux Architecture for Unity 🎩

1

CannotAccessObjects3dOnHL2. Unity2021.2以降でHololens2でObjects3DフォルダにSystem.IO.Fileでアクセスできない挙動の確認

1

armorlab. AI-Powered Texture Authoring Software

1

UnityHFSM. A simple yet powerful class based hierarchical finite state machine for Unity3D

1

godot-msgpack. A MessagePack serdes implemented in pure GDScript / msgpack.org for Godot 4

1

CTP-Fluid_Simulated_Volumetric_Explosions. Dissertation project researching volumetric effects using fluid dynamic simulation principles and particle suspension

1

armorcore. 3D Engine Core for C with embedded V8

1
36
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