shakesoda

Elite
@shakesoda

tinyfx. small & reasonably fast declarative style gles3.1+/gl4.3+ renderer inspired by bgfx

71

gl3w. Simple OpenGL 3/4 core profile loading. You should probably use GLXW (https://github.com/rikusalminen/glxw) instead.

14

luajit-opengl-example. Barebones LuaJIT + SDL2 + OpenGL example.

8

haxe-collision. Haxe implementation of Kasper Fauerby's "Improved Collision detection and Response" (http://www.peroxide.dk/papers/collision/collision.pdf)

7

experiments. various experiments/toy projects that don't deserve a dedicated repo

4

anyone-can-ride-ostriches. ACRO: Anyone Can Ride Ostriches

4

hx-webgpu-types. haxe webgpu externs for js

3

optical. A somewhat minimal StepMania 5 theme, featuring only the stuff I feel like using.

3

hashlink-exts. backup of internal hashlink modules. might be useful if you're brave

3

sweet-arms. ARM Assembly scratch repo.

2

read-gen3-save. dumps party info and such from pokemon emerald sav files. purely informative

2

luajit-sqlite-ffi. A LuaJIT FFI binding to sqlite3

2

sde. display server, toolkit and desktop environment for linux w/kms, intended for rpi. pet project, do not use

2

Forward-Plus-Renderer. GPU-based Forward+ renderer

2

love-console. Simple Counter-Strike-like console for LÖVE games

2

lurker. Auto-swaps changed Lua files in a running LÖVE project

2

explorer-canvas. Bugfixes for Google's explorer-canvas project.

2

blendy. blender-esque splittable UI for love. should prove useful for editors.

2

optics. A StepMania 5 theme.

2

love-gradient. A quick library for adding basic gradients to LÖVE.

1

lovr. Virtual Reality for Lua

1

super-special. a small linux distro for my rpi

1

sharkdraw. HTML5 drawing thingy

1
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