Sempiterno

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@sempitern0

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indie-blueprint. Indie Blueprint is a comprehensive Godot project template designed to streamline your development process. It includes essential features, optimized settings, and best practices to help you create amazing indie game

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indie-blueprint-docs. Indie Blueprint is a comprehensive Godot project template designed to streamline your development process. It includes essential features, optimized settings, and best practices to help you create amazing indie game

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Terrainy. Quickly create natural-looking terrain with customizable noise parameters. This tool is designed to create simple terrains that do not require manual painting

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interaction-kit-3d. A versatile interaction toolkit for 3D worlds. Easily create dynamic interactions like picking up, throwing, and more.

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character-generator-importer-tool. This is an unofficial tool that can be used as a plugin in Godot to speed up the process of creating animations for the character generator 2.0

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Lootie. Portable loot table for Godot class that facilitates generating random loot based on specified items and their associated probabilities.

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Machina. Finite state machines (FSMs) empower you to create intricate behaviors in a modular way. Each state can be defined independently, allowing for data sharing, state transitions, and more

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room-creator. Create basic rooms for your 3D by controlling some parameters and speeding up the process of integrating single rooms into your world

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match3-board. This lightweight library provides the core logic and functionality you need to build engaging match-3 games. Focus on game design and mechanics while leaving the complex logic to this library

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Omnikit. General utilities that does not belongs to a particular place and are sed as static classes that can be accessed at any time even if they are not in the scene tree.

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indie-blueprint-rpg. A set of components that can be used as basic building blocks for the construction of role playing games.

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Warp. This scene transitioner implifies scene switching in your Godot project, adding polish and visual flair to your game's level changes.

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Barebone. A well-rounded Godot template to start new projects and focus on your game content instead of the boring stuff.

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pixel-sprite-monster-generator. Port to Godot 4 for the pixel sprite generator by deep-fold

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Acoustic. Easily control game audio with features like volume adjustments, playlists, crossfading, and sound pools.

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Fast-Pool. The object pool pattern is a software creational design pattern that uses a set of initialized objects kept ready to use – a "pool" – rather than allocating and destroying them on demand.

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Vault. This save system provides a convenient way to manage save files in your Godot project. It leverages the VaultSavedGame resource, which can be extended for your specific game data

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pixel-space-background-generator. Port to Godot 4 for the pixel space background generator by deep-fold

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indie-blueprint-global-clock. Manipulate the day, hour, minutes and access this information globally in your game. Create a game-ready day & night system in no time and don't worry about it

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Easy-Cam-Switch. This camera transition system allows you to smoothly transition between cameras in your 2D/3D game.

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indie-blueprint-ui. A set of UI components

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Terrain3D. A high performance, editable terrain system for Godot 4.

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sempitern0. about.txt

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