engge. Open source remake of Thimbleweed Park's engine
151engge2. Open source remake of Thimbleweed Park's engine
53xnamugen. Fork of xnaMugen (MUGEN clone) adapted to Monogame
44rawgl. Another World/Out of This World engine reimplementation (with debugger)
27nscumm. Quick and dirty .NET rewrite of the SCUMM and Virtual Theatre engines of the project scummvm.
26z_impact. A 2d game engine written in ZIG
24madNES. Just a NES emulator
17NGGPack. Tool to list, view and extract files from ggpack data files used by the Thimbleweed Park game
12DoomFire. Fire effect from Doom with SDL & OpenGL
12NScumm.Audio. adlib music player, listen to your old game musics (Monkey Island, Indiana Jones, Wolfenstein, Dune II, etc.)
11MO5-Emulator. Emulateur de Thomson MO5
9ColorCycling. SDL2/Modern OpenGL application able to display ILBM images including color cycling animations
7yame. YAME (Yet Another MO5 Emulator) is a Thomson MO5 emulator playable online
7rawz. Another World Interpreter in Zig
7EnggeFramework. C++
7clipper2. C++
2MonoGame. Cross Platform Implementation of XNA for iOS, Android, Mac , Linux, Windows, Windows8, OUYA and Playstation Mobile
2blues. Blues Brothers, Jukebox Adventure & Prehistorik 2 engine reimplementation (SDL2)
2lectools. A tool to extract room images from LEC files.
2z_biolab. HTML
1chips. 8-bit chip and system emulators in standalone C headers
1scummvm-web. Main ScummVM website
1clipper. C++
1nglib. Nim
1sqnim. C++
1NRefactory. Repository for NRefactory 5
1ReactiveUI. An advanced, composable, functional reactive model-view-viewmodel framework for all .NET platforms that is inspired by functional reactive programming. ReactiveUI allows you to abstract mutable state away from your user interfaces, express the idea around a feature in one readable place and improve the testability of your application.
1rawnim. Another World/Out of This World engine re-implementation written in pure nim.
1scemino.github.io. HTML
1splat. A library to make things cross-platform that should be
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