WaterRW. WaterRW is 2D interactive water system for Unity.
199UniTyped. UniTyped is a source generator that allows typed access to data such as SerializedObjects, material parameters, tags and layers.
183BitonicPixelSorter. True realtime pixel sort effect for Unity with GPU-accelerated bitonic sorting
108WaaS. A language-independent scripting engine for Unity and .NET using WebAssembly.
90FangAutoTile. Fang Auto Tile is an easy and fully featured auto-tiling system for Unity.
77UnityGraphicsCapture. An utility to get window/monitor image as Texture2D through WinRT Windows.Graphics.Capture API
62Disposify. Subscribe C# events with IDisposables!
33ShaderCurve. An utility to bake AnimationCurve into texture and evaluate them in shaders.
24BlobIO. This package adds the feature of letting the user download arbitrary data as a file or load a local file of the user's choice in the Unity WebGL build.
17SerializableReadonlyStruct. An IL Post-processor to make "readonly" structs serializable.
16Viewseprite. Utility to use Aseprite images as Unity Texture2D in realtime
15FFmpegRecorder. Extension for Unity Recorder that provides output through FFmpeg.
11Mukuro. GUI event scripting editor / playing environment in Unity
7WFCNet-Unity. C# implementation of Wave Function Collapse and a sample in Unity
6PixelType.Core. Internal font engine of PixelType including TrueType font serializer written in C#.
4rizumu-bot. Browser-based music bot for Discord
3cordtap. A discord bot that bypasses voice to RTMP streaming server such as YouTube Live.
3WpalUnity. Windows Process Audio Loopback for Unity
2ExposedUnityEvent. A serializable method call system compatible with asset-to-scene referencing
1ORLL. The localization system for C#, especially Unity.
1bps-webgpu. A demo of the GPU-accelarated pixel sorter effect on WebGPU, which is originally written for Unity.
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