I am good at seeing obvious things. Also I can program.
qml-colorpicker. Qt/QML code snippets
49hexagonal-grid-demo. Hexagonal grid operations, with a sample "lights out" implementation
16lunar-viz. "Jeep problem" (applied to a moon rover) visualization using Elm
12raymarching. Experiments with GLSL fragment shaders
9gchq-christmas-puzzle. MiniZinc solution to the first step of the "GCHQ" Christmas puzzle
5memylon. A simple memory game using HTML5 canvas element
5mahjong-fs. Mahjong solitaire game written in F#
5bitmap-outline. A JavaScript implementation of an algorithm that traces bitmap pixels to create continuous SVG path, with optionally rounded corners.
5elm-prime-trees. Testing the idea of "plant-like" prime factorization visualization in Elm
3advent2020. Advent of Code 2020 solutions
2advent-2015. Solutions to the "Advent of code 2015" puzzles, one language for each day (matching the corresponding 2016 one).
1advent-2016. Solutions to "Advent of code 2016" programming puzzles, in 25 programming languages (one for each day)
1sliding-puzzle-solver. Solves sliding block puzzles using A*, builds SVG with the solution
1hexxagon. Java implementation for a hexxagon game - browser applet and android projects
1factor_trees. Integer factorization visualization with OpenGL/GLUT
1advent-2018. Advent of Code 2018 solutions
1dh2-riddle. Solution to a "Jindosh riddle" from the game Dishonored 2, using Prolog and Clojure (core.logic)
1polyfarm-cpp. "Polyomino farm" problem solver in C++
1memylon-android. A simple memory game, Android version
1advent2021. Solutions to Advent od Code 2021, Python and Rust
1advent-2017. Solutions to Advent of Code 2017, each problem in different language
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