AStar. A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETStandard 2.0 or higher. This library has no external dependencies. The library is licensed under the MIT license.
367MiniRTS. A game engine to learn about game engine development
132MiniEngine3. The next iteration of my MiniEngine based on DirectX11 and .NET 6.0
79MSDF. A Multi-spectrum signed distance field font sample for monogame
71TrueType. A TrueType parser for reading, glyphIds, names, descriptions, and kerning information from TrueType fonts
40ImGui.NET. An ImGui wrapper for .NET.
16SuperCompressed. A .NET wrapper for BinomialLLC's Basis Universal Supercompressed GPU Texture Codec
10HlslParser. Fork of HlslTools created by @tgjones. This fork extracts the HLSL parser so it can be used in other projects.
7trafficsim. Playing around with simulating traffic in a similar way as games like SimCity and Cities: Skylines
6git-powershell-scripts. A collection of functions that makes using git from Powershell a lot faster
3TimePicker. A touch friendly time picker for WPF inspired by a simple clock
3artificial-tree-soil. A mod for Factorio Space Age. A mod that adds artificial tree soil. This soil works exactly as the other artificial soils, but creates grass tiles in which trees can grow.
2roy-t.nl. All content files used to generate http://roy-t.nl
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