Dresden, Germany

Rene Schulte

Elite
@reneschulte

Developer for VR/AR/MR and Deep Learning. Microsoft MVP & RD. Head of 3D and Quantum Communities of Practices at Reply working with teams across the globe.

WriteableBitmapEx. Collection of extension methods for the XAML WriteableBitmap

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FluiDemo. C# implementation of a real-time Smoothed Particle Hydrodynamics (SPH) physics fluid simulation engine.

48

WinMLExperiments. This is a Unity Project for HoloLens used in the conference sessions by Rene Schulte presented at Build 2018 and more. http://rene-schulte.info

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HoloWorld. This is a Unity Project for HoloLens used in the #HoloTouring conference sessions Real World Holographic App Development by Rene Schulte presented at DevSum 2016, Unite Europe 2016 and NDC Oslo 2016.

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ARCoreExperiments. ARExperiments with Google ARCore

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AsaExperiments. Various projects leveraging Azure Spatial Anchors. The demos are mainly used in conference sessions by Rene Schulte.

4

MuLaPeGASim. Multi-Layer Perceptron Feedforward neural network. Backpropagation and Genetic learning algorithm. Plus WinForms UI.

4

HoloFame. This is a Unity Project for HoloLens used in the #HoloTouringUS conference sessions Real World HoloLens Development with Unity by Rene Schulte presented at Unite LA 2016 and VRDC 2016. http://rene-schulte.info

4

HoloToolkit-Unity. This is effectively part of the existing HoloToolkit, but is the repo that will contain all Unity specific components.

3

KinectEx. A Set of Tools and Utilities for Kinect v2 ---------

2

arcore-depth-lab. ARCore Depth Lab is a set of Depth API samples that provides assets using depth for advanced geometry-aware features in AR interaction and rendering. (UIST 2020)

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