Indie game developer working on Vagabond, a 2D RPG that features living procedurally generated open worlds.
perlin-numpy. A fast and simple perlin noise generator using numpy
344Quadtree. A simple and modern C++ quadtree implementation
256dependency-graph. A script to draw the dependency of C++ classes.
180gitamine. A graphical user interface for git
145fractal-image-compression. A very simple implementation of fractal image compression
95ecs. A simple and easy to use entity-component-system C++ library
68FortuneAlgorithm. A C++ implementation of the Fortune's algorithm for Voronoi diagram construction
66Simulopolis. A sandbox city building game with pcg and ai
51MyGAL. MyGAL is a computational geometry algorithms library
42room_generator. A Room Generator based on a CSP Solver
13MyGUI-SFML. A C++ library to easily use MyGUI in an SFML application
9gradient-descent. Demo for the part 1 of the tutorial on pychain
8lsystem. A Python library to create and display L-systems.
8lpc-scripts. Python
7noisette. A very simple noise-generating library
4simulopolis-terrain-generator. Prototype of the terrain generator of Simulopolis
4DisjointSet. Disjoint-set data structure C++ library
1gaia. A world generator.
1pvigier.github.io. My github.io website.
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