markov. N-gram based Markov chains implementation in Ruby
7shade-2003. Hacking I did on a roguelike idea circa 2003 in Ruby and SDL
6tetris-avalanche. My implementation of Tetris in C and Allegro 1999-2000
4confluence-attach. Script for attaching files to confluence pages from the command line
3game-server. Discovery and WebRTC services for JS based multiplayer games
2rspec-subject_call. Lets you use the subject in convenient ways with matchers like "change"
2learnwithme. A suite of games for babies and children
2grapple. Grapple hook demo with Gosu and Chipmunk in Ruby
2wmmixer. mixer application designed for WindowMaker, updated to support OSS4
2vimpatches. A place to work on patches for and changes to vim
1internetfriendsyay_ex. Elixir version of Internet Friends Yay
1poetry_game. A silly game where you write poems with friends
1elixir-multiagent-ai. Mucking around at Elixir Camp, Oct 2018
1isorpg. Hacking I did in 1999 using C++ and Allegro to make an efficient isometric map engine for an RPG
1tankdemo. Little demo of a 3D tank using Allegro's 3D API, written in 1998
1civgame. C++ Allegro turn based strategy game I started writing with my girlfriend in 1998-1999
1moonbase. A game inspired by Moonbase Commander (work in progress)
1expand. Formal language expander with language files from TheSpark's BoneEasy(TM) Pickup Line Generator
1lines. My implementation of lines/light cycles/Tron in C and Allegro
1config. Linux configuration files
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