player-03

Expert
@player-03

Haxe dev, creator of the "Run" series.

echoes. A macro-based Entity Component System framework, focusing on ease of use.

45

advanced-layout. An easy way to create fluid layouts.

38

ExtensionBoilerplate. Boilerplate code generator for OpenFL's native extensions.

15

android6permissions. A utility to check for (and request) permissions in Android 6.0.

11

classic-for. A library that enables C-style for loops within Haxe.

9

google-play-services. Provides Google Play Services support for OpenFL 4.1.

7

TagTime. An offshoot of dreeves' time tracking utility

5

haxeutils. Utilities that I haven't found a home for.

5

libnoise-demo. Demonstrative code for my guide to threads in Lime, and for libnoise.

4

Singleton. Macro-based singletons in Haxe.

4

SDKGenerator. Adds a Haxe generator. May not be kept up to date.

4

relative-layout. Deprecated. Use https://github.com/player-03/layout instead.

3

HaxeAnalytics. A simple API for Keen.io, written in Haxe.

3

inthebox-macros. Inthebox macros tookit for OpenFL

2

MarkdownParser. An incomplete Markdown parser for OpenFL.

2

vertex-data. An abstract wrapper for a Float array, allowing you to access vertex attributes by name.

2

trace-view. Displays trace statements inside an OpenFL app, to save you the trouble of viewing the log.

2

ash-display. An extension to Ash-Haxe; provides simple classes for displaying objects onscreen.

2

recursive-layout. One way to structure your code when using Advanced Layout.

1

iterators. Convenience functions for making iterators.

1

Daydream. A project for the Experimental Game Design course at RPI.

1

Haxe-Template-UI. A basic utility for testing Haxe's templates.

1

openfl-click-group. A tool for customizing OpenFL's click events.

1

Entropy. A project for the spring 2013 class of Experimental Game Design at RPI.

1

AS3Utils. A small collection of classes I use(d).

1
25
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