Jérémie Piellard

Elite
@piellardj

3D rendering, massively parallel computing, applied mathematics / / / WebGL, WebGPU, Three.js

diamond-webgl. Ray-tracing engine for real-time diamond rendering in WebGL

155

image-stylization-threading. Tool to turn any image into string art.

84

stereogram-solver. Stereogram (aka Magic Eye) solver, for people who can't see them .

72

stereogram-webgl. Stereogram (aka Magic Eye) generator running on GPU with WebGL.

69

water-webgpu. WebGPU water simulation handling up to a million particles.

53

navier-stokes-webgl. Stable fluid simulation on GPU using WebGL.

46

game-of-life-webgl. Variations on Conway's Game of Life, running on GPU

44

reaction-diffusion-webgl. Reaction-diffusion on GPU in WebGL.

40

strange-attractors-webgl. Performant 2D strange attractors plotter

36

ldap-filter-analyzer. Simple tool for formatting LDAP filters in a readable manner.

28

fur-threejs. Real-time fur rendering with threejs / webgl

25

totp-generator. This is an online tool to generate TOTP codes like an app such as Google Authenticator would do.

23

parallax-mapping. Parallax mapping demonstration, comparison with normal mapping. C++/OpenGL,GLSL

22

rorschach-webgl. WebGL generation of Rorschach patterns using 3D gradient noise.

17

particles-webgpu. Basic particles simulation running fully on GPU, using the new WebGPU API.

16

non-circular-gears. Non-circular gears generator. Rendered with SVG.

15

voxelizer-gpu. Mesh voxelization using GPU hardware rasterization.

14

paint-webgl. Interactive and dynamic painting simulation in WebGL

13

tessellation-webgl. This project aims at creating colorful art by using iterative tessellation. Each scene is completely random and supports infinite zooming.

13

piellardj.github.io. Projects hub page

12

waterfall-webgl2. A WebGL 2 waterfall simulation from a simple particles system.

11

ray-marching-webgl. This project is a simple experiment combining fixed-step ray marching and noise generation in three or four dimensions.

10

post-treatment-gpu. Utilitary classes for image-processing: blur, bloom etc. Using C++, SFML, OpenGL shaders

8

panoramas-webgl. Panorama viewer and editor

8

chaos-game-webgl. Variations on the Chaos Game, rendered with WebGL

5

packing-webgl. Simple implementation of a packing algorithm, running on CPU.

5

pool-webgl. Water surface simulation, running on GPU with WebGL.

4

flowers-webgl. Simple flowers scene with simple rope physics and Verlet integration.

4

water-simulation-gpu. Interactive 2D water simulation running on GPU, using C++, SFML, OpenGL shaders.

3

picasso-fourier. Picasso's iconic single line drawings analyzed by Fourier Transform.

3

image-stylization-sines. Tool to stylize images as sine waves.

3

bouncing-particles-gpu. Particle system running on GPU, with collisions

2

waterfall-webgl. A waterfall simulation from a simple particles system.

2

fractal-navigator. Program for navigating Mandelbrot and Julia fractals.

1

flow-gpu. Animated and interactive painting simulation

1

navier-stokes-cpu. Fluid simulation by solving Navier-Stokes equations on CPU.

1

chalet-lepanoramique. Static hotel website I built for my friend's chalet.

1

webpage-templates. Static webpage generator based on EJS/SASS/TS

1
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