(self-proclaimed) front-end web dev, @godotengine game dev, & digital illustrator.
Theatre. Yet another (linear) dialogue system/addon/plugin for Godot. Written in human-readable plain text.
94itchio-profile. HTML & CSS source code and build pipelines for my itch.io profile page's content. Live @ https://nnda.itch.io
38Pitch. Catalogue of CSS UI components, tweaks, and resources tailored specifically for itch.io pages.
20In-Plain-Sight. Short kinetic novel made for O2A2 2024 jam.
6Timekeeper. Platformer web game about a giant clock
3minimal-webpack-setup. Very, somewhat, kinda minimal webpack setup.
3nnda.dev. My personal static site. (Almost) vanilla, framework-free, modular, & backend-less.
2Specimen-A. snek game made with Godot
2obscura-public. Public issue tracker & discussion board for Obscura project. {https://nnda.itch.io/obscura}
2Version. Tiny Semantic Version parser and utility for Godot 4
2nndda. :octocat: My GitHub readme profile.
1dlg-set-editor. Array-Dictionary based dialogue system editor for Godot Engine
1Tagline. Build info, version, metadata, checksum, and more, for Godot 4.
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