cpp-cheatsheet. Modern C++ Cheatsheet
3.5kSimpleRenderEngine. Small C++14 render engine
362KickJS. A WebGL game engine for modern web-browsers.
198ProceduralMesh. Simple procedural mesh generation for the Unity game engine
140java-image-scaling. Automatically exported from code.google.com/p/java-image-scaling
133CMake-Cheatsheet. Short introduction to CMake with some examples.
126UnityUtils. A library of C# utility classes for Unity
90RenderE. Simple render engine for OpenGL
62kick. Simple game engine for C++ 11 / OpenGL 3.x +
54SimpleRenderEngineProject. Small C++14 render engine with dependencies
48CameraLib4U. A third person camera system for Unity using Chase Camera
41OpenGL_ClothSimulation. OpenGL cloth simulation based on Jesper Mosegaards tutorial
35TopologyOptimization. A simple Topology Optimization (based on the 99-line Matlab code by Ole Sigmund)
18QtOpenGL3.2Core. An example of creating an OpenGL 3.2 core profile context using Qt 4.8 crossplatform
14OpenGL_3_2_Utils. Extension to the Angel library (from the book Interactive Computer Graphics 6th ed)
12OpenGL_3.2_VS_2010_freeglut. A simple OpenGL 3.2 example using MSVS 2010 and freeglut
12A-Study-in-Composition. C#
11DepthBake. GLSL
9emscripten-cubes. A small demo of cross-compiling an OpenGL project into WebGL using Emscripten
9WebGLForOpenGLProgrammers. JavaScript
8SoftimageWebGLExport. A WebGL export plugin for SoftImage 2011
7OpenGLVoxelizer. C++
6sre_glsl_editor. A simple glsl shader editor
6QtOpenGLChapter. C
5SuiteSparse_Apple. Fork of SuiteSparse with scripts for building universal libraries for iOS and OSX
5SimpleWebServer. A simple GUI-based web-server used for testing scripts running on localhost.
5KICK_OBJ_Loader. A small library parsing and saving Wavefront OBJ 3D models
5UnitySplineLibrary. C#
4SimpleRenderEngineTemplate. Small C++14 render engine - project template
4OOCholmod. An object oriented C++ header-only wrapper for Timothy A. Davis' Cholmod library (part of SuiteSparse)
4PolyPlane. Simple interactive plane visualization using kick
4GridTraversal. Implementation of ray traversal of uniform 3d grid for Unity
4glMatrix-vs-GLM-Benchmark. A benchmark between glMatrix (JavaScript) vs. GLM (C++)
4SimpleHMesh. A simple implementation of the halfedge mesh data structure
3SimpleVRCpp. Simple example of using the OculusVR SDK and SDL
3ParallelComputingPlayground. Shows different programming techniques for parallel computing on CPU and GPU
3rendering-with-distancefunctions. Raymarching signed distance fields
3OpenGL_4.3_VS_2010_freeglut. A simple OpenGL 3.2 example using MSVS 2010 and freeglut
3planfloor. C++
2KickJS_website. GAE Server code for the KickJS.org website
2KickJS_editor. JavaScript
2SDL2andCMake. CMake
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