glTF-Tutorials. glTF Tutorials
71WebGL-PBR. Physically-Based Rendering in glTF 2.0 using WebGL
24VulkanGrassRendering. Vulkan implementation of "Responsive Real-Time Grass Rendering for General 3D Scenes" by Jahrmann and Wimmer
12BreakingPoint. A real-time fracturing tool for Houdini by Mohamad Moneimne and Charles Wang
6hexTileLib. A generic Unity library for creating hex tile-based games
1obscura. A 3D puzzle/explorer created for the PennPlay game jam
1Project4-CUDA-Rasterizer. CIS565: CUDA Rasterizer
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