Karachi, PAKISTAN

Muhammad Mobeen Movania

Elite
@mmmovania

opencloth. A collection of source codes implementing cloth simulation algorithms in OpenGL

549

HavokPhysicsTutorials. A set of tutorials to get started with the free version of the Havok Physics Engine

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opengl33_dev_cookbook_2013. OpenGL Development Cookbook (book code with build and configuration fixes)

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BabylonPhysicsTutorials. A simple set of tutorials for getting up and running with physics in Babylon.js using Ammo.js physics engine

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PositionBasedFluids. Working clone of pbd based fluids by Korzen

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PVR_Windows. This is the PVR Windows complete VS2010 compilable source code including all third party libraries

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TraerPhysicsCPP. This is the C++ port of the Traer Physics Library by Jeffrey Traer Bernstein

7

Velvet. A CUDA-accelerated cloth simulation engine based on Extended Position Based Dynamics (XPBD).

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Physijs_Tutorials. A set of tutorials to get started with Physijs library

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Fluidsv3.1_CUDA_6.5. Port of Fluidsv3.1 by Rama Hoetzlein to CUDA 6.5 sdk

5

levelset2d. The original levelset2d code was previously hosted on code.google.com/p/levelset2d by Ryoichi Ando. This code is a working solution build with VS2013. All required libraries to build this project are included with the solution. For windows, simply open the levelset_2D.sln file inside the VS2013 directory.

5

FIT2014_OpenGL_Tutorial. Accompanying website for my OpenGL v 4.4 tutorial at FIT2014 Conference

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OpenGLInsightsCode. Source code for OpenGL Insights

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ConstrainedDynamicsExperiments. A set of codes made during understanding of constrained Lagrangian dynamics for ESIC

3

PBD_2D. Processing based 2D implementation of position based dynamics

3

BabylonExperiments. A set of codes to test volume rendering capabilities in the Babylon.js engine.

3

QtQuick_QMLTests. A set of codes to get up and running with the Qt6 QML. The code is the same starter code that this presenter (https://resources.qt.io/videos/qt-quick-3d-an-introduction-and-best-practices-2) used but the code was not shared.

3

exposure-render. This is a fork of exposure-render that is built with the latest VTk 7.1.1 and Qt5.8.0 using VS2015 on Windows 8.1 machine.

3

CUDA_DSU_Spring_2016. The accompanying repository for CUDA spring 2016 labs

2

recastnavigation. Automatically exported from code.google.com/p/recastnavigation

2

GEG2_Chap22_ClothDemo. This is Visual Studio 2019 compile able code from Game Engine Gems 2 Chapter 22 demo by Marco Fratarcangeli.

2

poly2tri. Automatically exported from code.google.com/p/poly2tri

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poly2tri.as3. Automatically exported from code.google.com/p/poly2tri.as3

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smoke3d. Automatically exported from code.google.com/p/smoke3d

2

screen-space-fluid-rendering. Automatically exported from code.google.com/p/screen-space-fluid-rendering

2

poly2tri.cs. Automatically exported from code.google.com/p/poly2tri.cs

2

IntermediateBook. Repository to test html pages for intermediate physics book converted to CDF format

2

Gator. C++

2

Sandbox. A set of demo screen captures from some of my leapmotion, webgl demos.

2

flip3d. Automatically exported from code.google.com/p/flip3d

2

poly2tri.java. Automatically exported from code.google.com/p/poly2tri.java

1

image-retargeting. Automatically exported from code.google.com/p/image-retargeting

1

PBRTv4_Tests. A collection of tests that i am doing on the awesome pbrt v4 library.

1

bullet-physics-viewer. Automatically exported from code.google.com/p/bullet-physics-viewer

1

poly2tri.javascript. Automatically exported from code.google.com/p/poly2tri.javascript

1

voxelizer. Automatically exported from code.google.com/p/voxelizer

1

TestBabylon. Getting started with the Babylonjs engine

1

libjpeg_VS2012. VisualStudio2012 compilable version of libjpeg by Thomas Richter

1

poly2tri.archive. Automatically exported from code.google.com/p/poly2tri.archive

1

Threejs_Webpack_Starter. A basic setup code to get Three.js latest r145 with webpack for node.js

1

poly2tri.golang. Automatically exported from code.google.com/p/poly2tri.golang

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2dsmoke. Automatically exported from code.google.com/p/2dsmoke

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OpenGL_Tutorials_DSU. Accompanying git repo for the OpenGL Tutorials at DSU

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MAJU_Research_Talk_17Dec2024. Jupyter Notebook

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poly2tri.python. Automatically exported from code.google.com/p/poly2tri.python

1

euler-lagrange-dynamics. Automatically exported from code.google.com/p/euler-lagrange-dynamics

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WebGL3dsModelViewer.

1

CodeForRayTracingGems. Code for the book "Ray Tracing Gems" for the authors to check over (things _will_ change)

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