Vancouver

Minh Ha

Expert
@minhhh

Software Engineer. Avid reader. Father.

unity-camera-follow-2d. Script to make 2d camera follow players in an interesting way

36

USplitAlpha. Split Alpha channel for Android and iOS

36

unity-editorextension-manual. A manual for various usecases of the Unity Editor extensions

32

unity-texture-dither. In many cases, we want to dither textures so that we can use more compact texture import format to save memory. This project aims to provide a workflow for dithering imported texture automatically

21

UBootstrap.Webp. Integrate Webp images into your Unity3D projects.

19

unity-particle-scaler. Convenient Editor Window to scale Unity's Shuriken Particle System

16

unity-sortinglayer-setter. This component provides a way to set the sorting layer of any object using code or from the Editor.

11

cli-cookbook. Command line recipes

11

unity-scriptableobject-manual. A manual of major Use cases of ScriptableObject in Unity

9

LeanTouch. LeanTouch is an input library that makes handling gestures (e.g. Pinch, Twist) incredibly easy across all devices and resolutions

7

unity-mecanim. Guide for using Unity Mecanim system effectively

7

unity-meshmorphing. Unity MeshMorphing script from https://www.dropbox.com/s/suc6tw8czc21tzh/MeshMorphing.unitypackage?dl=0

6

webp-unity3d. unity3d version of webp

6

unity-tips. Tips, tricks and best practices for working with Unity.

6

UBootstrap.SpriteCollection. SpriteCollection is a convenient way to load sprites dynamically in Unity

5

unity-parallax-2d. Script for creating 2d parallax layer in Unity

5

unity-leanpool. Lean Pool is a GameObject pooling library that allows you to easily increase the performance of your games.

5

UnitySystemUptime. Get iOS and Android devices' uptime unaffected by pause

4

unity-proceduralexamples. Procedural examples from Unity Technologies

4

UnityDebugGUI. Common Helper for creating a Debug GUI in Unity

3

sprite-extractor. Tool for extracting sprites from TexturePacker Spritesheets

3

SimpleSpritePacker. Simple Sprite Packer from Unity Asset Store https://www.assetstore.unity3d.com/en/#!/content/23276

3

property-backing-field-drawer. This library lets you draw properties nicely in Unity Editor.

3

unity-fsm. A flexible implementation of Finite State Machine in Unity

3

UBootstrap. This is a base project that will let you quickly bootstrap a new Unity5+ project.

3

archive-web. Download a webpage for archiving purpose

3

general-log-parser. General log parser written in Python

3

SimpleGestures. Simple Gesture is a powerful, yet easy to use, gesture recognizer for touch interface devices. [https://www.assetstore.unity3d.com/en/#!/content/18980]

2

SystemUptime_ios. Ios library for getting system up time, unaffected by pause

2

UnityCubismSDK2. Cubism SDK 2 for Unity

2

texture-memory-checker. This app will allow you to add 2048x2048 textures one by one and see how much memory your program consumes, as well as its current FPS. You'll have a general idea based on how much maximum memory your program should have, how many 2048x2048 sheets (or equivalence) it should draw at any scene.

2

smooth.foundations. Foundations for boosting productiviy and writing clean, maintainable, allocation-free code in C# / Unity.

1

texture-packer. A jython command line implementation of the popular TexturePacker.

1

UAsync. Caolan Async style applied to C# generators

1

Unity-Resource-Checker. Editor utility for unity to help check resources in the current scene (including active textures, their sizes, materials, meshes and which objects are using them)

1

UnityHash. Simple wrapper for various hash functions in Unity

1

unity3d-smartscenechanger. [Smart Scene Changer] is script assets to change scene with showing now loading screen and load any startup contents like WWW or AssetBundle in background.

1

UBootstrap.Core. This is a core package of the UBootstrap series of libraries used for easily bootstraping a new Unity project.

1

MecanimEventSystem. An event system for Unity Mecanim animation system

1

otp-gen. Command-line client to generate HOTP and TOTP tokens

1

node-uncompress. Command-line wrapper for uncompressing various file types.

1

UBootstrap.Assert. UBoostrap.Assert is a simple Assert library that helps you find bugs in your game more easily.

1

unity-notnullattribute. Attribute used to support workflows in Unity that rely heavily on object references.

1

unity-simplelocalization. SimpleLocalization is a localization library that support conditional branch selection of localized texts

1

PlayerPrefsEditor. PlayerPrefs Editor & Utilities provide an easy way to see what PlayerPrefs your game is using and change them at run-time.

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