Heya! I work on systems emulation stuff and backend-related things. I dig speedrunning and horror games.
ExtractData. An extraction tool for visual novels. Originally developed by Yuu.
169dynarmic. An ARM dynamic recompiler.
82biscuit. A runtime code generator for RISC-V
77Wind-Waker-Awesome-Edition. Imagine a texture remake of The Legend of Zelda: The Wind Waker with almost no quality control on textures.
28GameFormatReader. Library for reading various game formats (mostly Nintendo ones).
17cppcheck-configs. Configuration files that allow cppcheck to provide better static analysis results
17DolphinPPCTests. PPC instruction tests
11DTMEditor. An editor for Dolphin TAS movie files. Written in C#.
9dolphin. Dolphin is a GameCube/Wii emulator, allowing you to play games for these two platforms on PC, with improvements.
8SidplaySharp. A C# wrapper for libsidplay2 - A library for playing back Commodore 64 tunes.
8Humerus. An ARMv7 instruction disassembler written in C#
7droidsound. C
7ARMBook. 3DS ARM Documentation
73dscputests. 3DS CPU instruction test suite (migrated from Bitbucket)
6GameMusicInfoLib. A library for retrieving info from video game / tracker formats.
6Dolphin-Pls-Theme. Artisanally handcrafted, totally original themes
5010-Editor-Templates. A repo to store all my binary templates
4GameMusicEmuSharp. A wrapper around Game Music Emu
4FEX. A fast usermode x86 and x86-64 emulator for Arm64
2Ghidra-GameCube-Loader. A Nintendo GameCube binary loader for Ghidra
2N64InfoGen. N64 info generator
2Cpp-Deprecation-Linter. A Python script that runs through C/C++ files to find deprecated functions.
2flywrench-docs. My dumping ground for Flywrench speedrunning stuff.
1LibModPlugSharp. C# wrapper for libmodplug
1csvorbis. C#
1PSO2-Symbol-Art. Art I made using PSO2 symbol art
1HamHamHeartbreak-DecompInfo. Ham Ham Heartbreak Decomp Info (check wiki)
1DTMInfo. Just a basic utility to get info from Dolphin DTM files in a readable format. Also compatible with Mono
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