Software Engineer bridging AI, Physics, and Distributed Systems. Architecting agentic workflows, game engines, and developer tools in TS, Python, Go & C++.
commitai. A CLI tool that streamlines Git workflows by analyzing diffs to craft semantic commit messages. Supports multiple AI providers, custom templates, and pre-commit hooks.
11Mimeflow. A React-based pose estimation engine. Uses WebGL/WebGPU to calculate movement accuracy against video feeds entirely in the browser.
7CodeConcat. Prepare your code for AI. Concatenates your project into a clean, markdown-formatted file with file trees and granular filtering options.
5pongo. A real-time, 4-player hybrid of Pong and Breakout. Built with Go and WebSockets, powered by a custom Actor Model architecture (Bollywood) for high concurrency and scalable game state management.
4luisguilher.me. A portfolio built with systems thinking. Simulates an OS/IDE environment with a custom virtual file system, Monaco Editor integration, and stateful window layouts. Browsable, interactive, and built with Next.js.
4tricked. High-throughput, sub-millisecond Reinforcement Learning engine. Built in Rust and CUDA with a Python/LangGraph orchestration layer. Implements Gumbel MuZero MCTS and lock-free concurrency, entirely bypassing the Python GIL to achieve massive evaluation scale without GPU thread divergence.
4terraplain. A bootstrap to API with automated provisioning of cloud resources in Google Cloud Platform using Terraform CDK in Typescript.
2alphatriangle. An AlphaZero-style AI agent for a custom triangle puzzle game. Features distributed self-play with Ray, a C++ MCTS core, and a PyTorch neural network. Includes async logging via MLflow & TensorBoard.
2daicer. Multiplayer tabletop RPG powered by an AI Dungeon Master. Daicer fuses deterministic dice mechanics, LangGraph orchestration, and a modern React client to deliver cooperative storytelling that stays faithful to D&D 5e.
2pongo-client. The 3D web client for PonGo. Built with React, Vite, and React Three Fiber (R3F). Features real-time WebSocket state synchronization, player-relative scene rotation, and high-performance WebGL rendering.
1asciiring. A zero-dependency Golang library for rendering ASCII art from images and text. Lightweight, modular, and easy to integrate.
1bollywood. A lightweight Actor Model implementation for Go. Features asynchronous message passing, synchronous request-reply (Ask), and state encapsulation with minimal locking.
1number2word. This repository hosts a full-stack application designed to convert numeric values into their corresponding English word representation. The back-end is built using Django, exposing two primary API endpoints that allow users to input numbers and receive them as written words
1lguibr. GitHub Profile done with MainReadme
1wolfram-physics-explorer. A high-performance 3D visualization engine for the Wolfram Physics Project. Features GPU-accelerated graph rewriting, interactive force-directed layouts, and a custom rule playground. Built with React, Three.js, and Web Workers.
1maireadme. The Ultimate GitHub Profile README Generator. An intelligent CLI tool that analyzes your repositories, detects tech stacks, categorizes projects, and renders a high-fidelity Markdown dashboard with Shields.io badges.
1n0ne-client. The reactive visual interface for the n0ne workflow engine. A high-performance, zero-config graph editor built with React Flow, Apollo GraphQL, and TypeScript. "n0ne of the complexity."
1daicer-ui. Daicer UI - The 2D cinematic client, state management, and real-time rendering.
1pixel-forge. A highly intelligent AI-driven sprite generation pipeline, bootstrapping entity manifestations for the Daicer Project (an AI Dungeon Master).
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