Naturally Caffeinated
micro-many-to-many. Maintaining many-to-many relationships across microservices with non-blocking I/O
18krt-lite. istio/krt without istio
15concurrent-programming-in-go. Completed live-coding exercises for Concurrent Programming in Go, taught via O'Reilly Media.
11jos-stam-vort-confine. Original Jos Stam fluid dynamics code with optional vorticial confinement implementation.
6crafting-interpreters-go. Part 2 of Crafting Interpreters, chapter by chapter, ported to Go
4collabbook. Collaborative taskbook clone backed by Git.
2flownet. Flow network solver implemented in Go; handles max-flow and circulations with node and edge demands via a push-relabel algorithm.
2bidirectional-bfs. Bidirectional BFS in Golang for fewest-hops paths (i.e. unweighted shortest paths)
2Real-Time-Fluid-Dynamics-for-Games. Supplementary material for the paper "Real-Time Fluid Dynamics for Games" by Jos Stam.
1rust-chat. Chat server with basic rooms written in Rust. Extension of tokio.io example. NetCat client.
1axo-knight. Axolotl Knight - Game-A-Days Day One
1dungen. Random Dungeon Generation in Python
1collabbook-go. Collabbook port written in go. (WIP)
1lisathebugbot. Lisa is a Slackbot who loves squishing bugs!
1go2go-snippets. go2go example code to demonstrate implementations using the current Go generics proposal.
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