Backend game developer,MMO,SLG RPG,Slots etc; Java,Go,C#,TypeScript,Unity,Vue3
game-server. Distributed Java game server, including cluster management server, gateway server, hall server, game logic server, background monitoring server and a running web version of fishing. State machine, behavior tree, A* pathfinding, navigation mesh and other AI tools
1.2kGameServer4j. Distributed Java game server, including login, gateway, game demo
329ugk-server. 快节奏多人联网游戏,UGK-Server:unity、go、kcp server 。 服务器使用微服务架构,服务器端游戏逻辑需要物理碰撞、寻路的使用Unity、C#开发,其他使用Go开发。 对应客户端ugk-client。 实现原理和腾讯合金弹头 如出一辙
95GameAI4j. Game AI for java.NavMesh、A*、BehaviorTree、FSM
72NavMeshDemo. Unity client navmesh export to server for pathfinding
67GameDevAndOps. 网络游戏服务器开发技术,游戏开发中项目自定义工具开发及使用,服务器运维部署相关技术。书籍地址:https://jzyong.github.io/GameDevAndOps
19GameServer4g. Distributed game server
19ugk-client. 多人联网游戏demo,ugk-client:unity、go、kcp client 。开发中......
11javalib. Java tool library
7CodeEngine. 代码生成工具项目
5TcpMonitor. Application-oriented customized TCP message interception, monitoring, and statistics.
3golib. Go tool library
2TcpStressTestingUI. Project TcpStressTesting UI
2recastnavigation. Navigation-mesh Toolset for Games
2TcpStressTesting. Distributed custom TCP protocol stress test tool
1jzyong. 个人描述信息
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