ChengDu

JiangZhiYong

Elite
@jzyong

Backend game developer,MMO,SLG RPG,Slots etc; Java,Go,C#,TypeScript,Unity,Vue3

game-server. Distributed Java game server, including cluster management server, gateway server, hall server, game logic server, background monitoring server and a running web version of fishing. State machine, behavior tree, A* pathfinding, navigation mesh and other AI tools

1.2k

GameServer4j. Distributed Java game server, including login, gateway, game demo

329

ugk-server.  快节奏多人联网游戏,UGK-Server:unity、go、kcp server 。 服务器使用微服务架构,服务器端游戏逻辑需要物理碰撞、寻路的使用Unity、C#开发,其他使用Go开发。 对应客户端ugk-client。 实现原理和腾讯合金弹头 如出一辙

95

GameAI4j. Game AI for java.NavMesh、A*、BehaviorTree、FSM

72

NavMeshDemo. Unity client navmesh export to server for pathfinding

67

GameDevAndOps. 网络游戏服务器开发技术,游戏开发中项目自定义工具开发及使用,服务器运维部署相关技术。书籍地址:https://jzyong.github.io/GameDevAndOps

19

GameServer4g. Distributed game server

19

ugk-client. 多人联网游戏demo,ugk-client:unity、go、kcp client 。开发中......

11

javalib. Java tool library

7

CodeEngine. 代码生成工具项目

5

TcpMonitor. Application-oriented customized TCP message interception, monitoring, and statistics.

3

golib. Go tool library

2

TcpStressTestingUI. Project TcpStressTesting UI

2

recastnavigation. Navigation-mesh Toolset for Games

2

TcpStressTesting. Distributed custom TCP protocol stress test tool

1

jzyong. 个人描述信息

1
16
Apply