{Optimisation, compilers, type theory} enjoyer. Electronic engineering student at Imperial College London.
MathSharp. A vector and matrix library written in C# using hardware intrinsics
703jcc. A full C compiler, written in pure C. No 3rd party dependencies or parser generators
163helix-zsh. Helix bindings for zsh
56Voltium. A lightweight render engine written purely in C#
38NetRt. An ECMA-335 compliant .NET runtime written purely in C# - at least that is the project
11UWPPlayground. DirectX12 UWP Template port to C# using terrafx. Read LICENSE.md about terrafx
9DDSTextureLoader.NET. A DDS texture loader for .NET programs, based off of the DirectXTk DDSTextureLoader
7AllocatorsDotNet. A set of custom memory allocators for dotnet
3fastfuck. Comparing language performance using brainfuck
3rustc_codegen_jcc. Rust
2john-h-k.github.io. John's site
2software-rasterizer. A small software rasterizer written in C++
2SpinLockSlim. A lightweight, high performance SpinLock for .NET, with release and debug variants
1ComputeSharp. A .NET Standard 2.1 library to run C# code in parallel on the GPU through DX12 and dynamically generated HLSL compute shaders
1kit. Script Kit. Automate Anything.
1riscy. RISC Emulators
1learn-il. Learn MSIL
1python-scoping-example. Displays python module scoping
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