SteerablePerlinNoise. Implementations of "Steerable Perlin Noise" as presented at Siggraph 2025
116Assorted-Houdini-Demos. Toy projects I play with during weekends :)
114Houdini-Matrix-Library. C
30houdini_black_magic. some serious voodo bruh.
25Poly-Splitting-Blog. How to split polygons in VEX!
23Pytorch-Heat-Method. A (crude) differentiable implementation of The Heat Method for Distance Computation (Geodesics in Heat), by Crane Et Al.
11StableTexFusion. A WIP method for generating seamless texture mapping guided Stable Diffusion
10Smooth-Shape-Blends. Jupyter Notebook
6one_shot_3d_photography. This repository contains the code release for the SIGGRAPH 2020 paper "One Shot 3D Photography"
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