San Francisco

Anthony Thibault

Expert
@hyperlogic

I read the code

splatapult. A 3d gaussian splatting renderer in C++ and OpenGL

229

riftty. Terminal Emulator for the Oculus Rift

102

cylindrix. 3-on-3 vehicle combat game with retro tron style graphics. Originally released commercially for MSDOS in 1995. It has been refactored to be cross-platform by building upon SDL, OpenGL and OpenAL.

25

openxrstub. Minimal OpenXR Sample App

8

glyphblaster. Unicode text rendering using OpenGL.

5

abaci. c++ math library for game development

5

animedit. Animation JSON editor for High Fidelity avatars

3

emacsdir. My .emacs.d folder

2

charlotte-sometimes. Game for Ludum Dare 22. The theme: Alone. Uses the impactjs framework

2

sdfland. C++

2

webgl. simple app using custom shaders with three.js and webgl

1

vforth. A work in progress implementation of forth for dcpu16, based on jonesforth

1

bananas. (((((o_0))))) This is my lisp. There are many like it, but this one is mine.

1

hifi. Open source software for shared virtual worlds using HMDs and dynamically assigned devices as servers. San Francisco based startup, we are hiring: http://highfidelity.com/jobs Documentation at http://docs.highfidelity.com Contribute by reporting bugs & doing jobs on http://worklist.net

1

bbq. Ruby binary data cooker for game & embedded development.

1

canvas-experiments. just some WIP experiments with javaScript and canvas

1

mruby-test. mruby test app

1

art_of_gameplay. Presentation about gameplay programming, written in Lua using the Love2d framework.

1

swiftglyph. Generates an OpenGL texture and metrics file from a TrueType or OpenType font.

1

vmath. vector math libary for 3d game development

1

quadapult. OpenGLES 1.1 sprite rendering experiment

1
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