Computer Scientist | Software Engineer | Educational Content Creator
ProceduralTreesBevy. Procedurally generated 3D fractal trees in the Bevy game engine
20Unity-Crowd-Visualizer. Visualizer for crowd simulators
9WaveFunctionCollapseGodot. A WFC plugin in the Godot game engine using GDExtensions
6TravellingSalesmanGodot. A TSP solver using Ant Colony Optimization written in Godot Engine 3.0
5Advent-of-Code. A Library + Solutions to Advent of Code problems in Rust
4XewaliChess. Xewali is a Chess Engine which uses alpha-beta pruning and (currently) a static evaluation function. The move generation code is from the Stockfish repository : https://github.com/daylen/stockfish-mac/tree/master/Chess
3mtlib. A merge tree library
3GodotDriver. A self-driving car powered by context-based steering written in the Godot game engine
3GodotJuliaSetShaders. GLSL
2Agricola. An Agricola simulator written in Rust
2SwissTournament. A Swiss Tournament Pairing Generator written and used for the 2nd Muenchener Kaffeehaus Chess Tournament.
1bevy_playground. A playground for various projects / plugins and libraries developed using the bevy game engine.
1Wesnoth-AIs. Some experimental AI add-ons for the game 'Battle for Wesnoth'.
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