Don-Duong Quach

Advanced
@geekrelief

as3tohaxe. An Actionscript 3 to haXe source converter written in Haskell

56

gdnim. godot-nim based bootstrapping framework supporting hot reloading

55

unityrulers. A ruler editor to measure distances between game objects in the Scene view.

32

Blender_Unity_Tools_Batch_Export. A Blender addon to export models from into Unity

13

genit. A small DSL for generating lots of similar, repetitive code.

8

hxamqp. as3-amqp conversion to haXe (targeting flash and neko)

8

gr_sound. A sound manager for audio playback in Flash using haXe's Memory API and SampleDataEvents.

7

tm-nim. Nim binding generator for The Machinery

6

openpyrohx. haxe port of the OpenPyro gui framework

6

gdnim_hb_arpg. Conversion of HeartBeat's ARPG tutorial to use gdnim

6

hxminimalcomps. Port of minimalcomps to haxe

4

gr_utils. as3 utils for flash apps

4

apply. Apply macro for Nim.

3

fcsh-scripts. Scripts to startup the Flex Compiler Shell as a background process built on top of vim / fcsh scripts by Mike Rowe http://www.vim.org/scripts/script.php?script_id=1793

3

hxas3corelib. as3corelib converted to haXe

3

hxstomp. as3-stomp,http://code.google.com/p/as3-stomp/, converted to one of my favorite languages, haXe!

3

hxutils. Set of useful haxe classes and code snippets

2

mp3swfembedder. Utility for embedding an mp3 into a swf as a Sound instance. (uses haxe/neko and swfmill)

2

hxflare. haxe flare port (not working)

2

uepp. Preprocessor for Unreal C++

2

UE_Control_Rig. Explorations on Unreal's Control Rig

1

haxe-ttyrant. Tokyo Tyrant binary protocol binding for haxe / neko

1

openpyrohx-examples. Examples of how to use OpenPyrohx

1

hxwing-conversion. AsWing to haxe conversion attempt

1

hxflickr. as3flickrlib with example converted to haXe

1

vscode_unreal_class_gen. VSCode extension for Unreal to generate C++ class files and project solution files.

1
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