Belgian artist/developer, currently working at polymorph.cool, the libre video game bazaar.
Fish-shader. Shader to animate a fish without armature or blend shapes in Godot engine - main repo on gitlab:
34gdosc. Open Sound Control (OSC) addon for Godot Engine.
25FlatMapper. Main repo is here:
15VVVVUnityOSC. Main repo is here:
14blender-pd. Blender avatar controlled over OSC
12SoftSkin. Soft skin library for godot engine
5ofxBoostTween. Main repo is here:
5Interface3-summer2018. HTC Vive in Unity - basics
2pbge. Processing BGE - blender game engine API noobisation
2bvh2json. custom motion capture format based on json
1ofxOpenNI. Wrapper for OpenNI, NITE and SensorKinect
1godot-slicer. A port of Ezy-Slicer for the Godot game engine
1ofxOscMesh. C++
1ofxFaceTracker. ASM face tracking addon based on Jason Saragih's FaceTracker.
1KinectUsersSimulator. Blender script to read BVH files, apply them on models and render RGB and depth images
1BASI. dépot de travail du projet BASI - http://wiki.frankiezafe.org/index.php?title=BASI
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